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The IslePathActor's (#113)
* pizza: fix type m_unk90 * Initial implementation of a lot of IslePathActor's All IslePathActor's seem to have (for the most part), the same few variables in common, probably some ID. SkateBoard, Pizza and TowTrack seem to be a bit more complicated with additional fields surrounding it. * Add missing ClassName(s) and IsA(s) * Add decomp size asserts * Fix size assertions * Make legopathactor fields protected for now, fix a type in Pizza * Fix TowTrack structure --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -1,6 +1,7 @@
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#ifndef TOWTRACK_H
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#define TOWTRACK_H
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#include "decomp.h"
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#include "islepathactor.h"
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// VTABLE 0x100d7ee0
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@@ -10,6 +11,31 @@ class TowTrack : public IslePathActor
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public:
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TowTrack();
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// OFFSET: LEGO1 0x1004c7c0
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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// 0x100f03b8
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return "TowTrack";
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}
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// OFFSET: LEGO1 0x1004c7d0
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inline virtual MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, TowTrack::ClassName()) || IslePathActor::IsA(name);
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}
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private:
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// TODO: TowTrack field types
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undefined m_unk154[4];
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MxS32 m_unk164;
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MxS16 m_unk168;
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MxS16 m_unk16a;
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MxS16 m_unk16c;
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MxS16 m_unk16e;
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MxS32 m_unk170;
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MxS32 m_unk174;
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MxFloat m_unk178;
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undefined4 m_unk17c;
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};
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