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implement MxDSBuffer object creation (#340)
* push changes * Update mxstreamcontroller.cpp * fix build * MxStreamChunk * fix format * Match functions * Add a comment --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -46,7 +46,7 @@ MxDSAction* MxDSSound::Clone()
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}
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// FUNCTION: LEGO1 0x100c95a0
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void MxDSSound::Deserialize(char** p_source, MxS16 p_unk0x24)
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void MxDSSound::Deserialize(MxU8** p_source, MxS16 p_unk0x24)
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{
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MxDSMediaAction::Deserialize(p_source, p_unk0x24);
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