Implement LegoRaceCar::HandleSkeletonKicks and dependents (#1065)

* Implement `LegoRaceCar::HandleSkeletonKicks` and dependents

* Fix typo

* Spike to fix array comparisons (needs refactor)

* Refactor: Dedicated method for array element matching

* Address review comments

* Reformat with new version of black

* Apply more review comments

* Address more review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz
2024-07-17 16:03:02 +02:00
committed by GitHub
parent 0760e4e7d7
commit 210376f272
8 changed files with 179 additions and 17 deletions

View File

@@ -1,15 +1,21 @@
#include "legoracers.h"
#include "anim/legoanim.h"
#include "carrace.h"
#include "define.h"
#include "legocachesoundmanager.h"
#include "legocameracontroller.h"
#include "legorace.h"
#include "legosoundmanager.h"
#include "misc.h"
#include "mxdebug.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxutilities.h"
#include "raceskel.h"
DECOMP_SIZE_ASSERT(EdgeReference, 0x08)
DECOMP_SIZE_ASSERT(SkeletonKickPhase, 0x10)
DECOMP_SIZE_ASSERT(LegoRaceCar, 0x200)
// GLOBAL: LEGO1 0x100f0a20
@@ -41,7 +47,24 @@ EdgeReference LegoRaceCar::g_edgeReferences[] = {
};
// GLOBAL: LEGO1 0x100f0a50
const EdgeReference* LegoRaceCar::g_pEdgeReferences = g_edgeReferences;
const SkeletonKickPhase LegoRaceCar::g_skeletonKickPhases[] = {
{&LegoRaceCar::g_edgeReferences[0], 0.1, 0.2, LEGORACECAR_KICK2},
{&LegoRaceCar::g_edgeReferences[1], 0.2, 0.3, LEGORACECAR_KICK2},
{&LegoRaceCar::g_edgeReferences[2], 0.3, 0.4, LEGORACECAR_KICK2},
{&LegoRaceCar::g_edgeReferences[2], 0.6, 0.7, LEGORACECAR_KICK1},
{&LegoRaceCar::g_edgeReferences[1], 0.7, 0.8, LEGORACECAR_KICK1},
{&LegoRaceCar::g_edgeReferences[0], 0.8, 0.9, LEGORACECAR_KICK1},
{&LegoRaceCar::g_edgeReferences[3], 0.1, 0.2, LEGORACECAR_KICK1},
{&LegoRaceCar::g_edgeReferences[4], 0.2, 0.3, LEGORACECAR_KICK1},
{&LegoRaceCar::g_edgeReferences[5], 0.3, 0.4, LEGORACECAR_KICK1},
{&LegoRaceCar::g_edgeReferences[5], 0.6, 0.7, LEGORACECAR_KICK2},
{&LegoRaceCar::g_edgeReferences[4], 0.7, 0.8, LEGORACECAR_KICK2},
{&LegoRaceCar::g_edgeReferences[3], 0.8, 0.9, LEGORACECAR_KICK2},
};
// GLOBAL: LEGO1 0x100f0b70
// STRING: LEGO1 0x100f08bc
const char* LegoRaceCar::g_soundSkel3 = "skel3";
// FUNCTION: LEGO1 0x10012950
LegoRaceCar::LegoRaceCar()
@@ -140,13 +163,11 @@ void LegoRaceCar::FUN_10012ff0(float p_param)
LegoAnimActorStruct* a; // called `a` in BETA10
float deltaTime;
if (m_userState == 2) {
if (m_userState == LEGORACECAR_KICK1) {
a = m_unk0x70;
}
else {
// TODO: Possibly an enum?
const char legoracecarKick2 = 4; // original name: LEGORACECAR_KICK2
assert(m_userState == legoracecarKick2);
assert(m_userState == LEGORACECAR_KICK2);
a = m_unk0x74;
}
@@ -156,7 +177,7 @@ void LegoRaceCar::FUN_10012ff0(float p_param)
deltaTime = p_param - m_unk0x58;
if (a->GetDuration() <= deltaTime || deltaTime < 0.0) {
if (m_userState == 2) {
if (m_userState == LEGORACECAR_KICK1) {
LegoEdge** edges = m_unk0x78->GetEdges();
m_destEdge = (LegoUnknown100db7f4*) (edges[2]);
m_boundary = m_unk0x78;
@@ -167,7 +188,7 @@ void LegoRaceCar::FUN_10012ff0(float p_param)
m_boundary = m_unk0x7c;
}
m_userState = 0;
m_userState = LEGORACECAR_UNKNOWN_STATE;
}
else if (a->GetAnimTreePtr()->GetCamAnim()) {
MxMatrix transformationMatrix;
@@ -189,10 +210,50 @@ void LegoRaceCar::FUN_10012ff0(float p_param)
}
}
// STUB: LEGO1 0x10013130
MxBool LegoRaceCar::FUN_10013130(float)
// FUNCTION: LEGO1 0x10013130
// FUNCTION: BETA10 0x100cce50
MxU32 LegoRaceCar::HandleSkeletonKicks(float p_param1)
{
// TODO
const SkeletonKickPhase* current = g_skeletonKickPhases;
// TODO: Type is guesswork so far
CarRace* r = (CarRace*) CurrentWorld(); // called `r` in BETA10
assert(r);
RaceSkel* s = (RaceSkel*) r->GetUnk0x150(); // called `s` in BETA10
assert(s);
float skeletonCurAnimPosition;
float skeletonCurAnimDuration;
s->GetCurrentAnimData(&skeletonCurAnimPosition, &skeletonCurAnimDuration);
float skeletonCurAnimPhase = skeletonCurAnimPosition / skeletonCurAnimDuration;
for (MxS32 i = 0; i < sizeOfArray(g_skeletonKickPhases); i++) {
if (m_boundary == current->m_edgeRef->m_data && current->m_lower <= skeletonCurAnimPhase &&
skeletonCurAnimPhase <= current->m_upper) {
m_userState = current->m_userState;
}
current = &current[1];
}
if (m_userState != LEGORACECAR_KICK1 && m_userState != LEGORACECAR_KICK2) {
MxTrace(
// STRING: BETA10 0x101f64c8
"Got kicked in boundary %s %d %g:%g %g\n",
// TODO: same as in above comparison
m_boundary->GetName(),
skeletonCurAnimPosition,
skeletonCurAnimDuration,
skeletonCurAnimPhase
);
return FALSE;
}
m_unk0x58 = p_param1;
SoundManager()->GetCacheSoundManager()->Play(g_soundSkel3, NULL, FALSE);
return TRUE;
}