Implement LegoSoundManager (#521)

* push code

* begin work on subclass

* fixes

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2024-02-02 20:16:57 -05:00
committed by GitHub
parent 57d5949d84
commit 2158142b08
5 changed files with 86 additions and 10 deletions

View File

@@ -2,6 +2,7 @@
#define LEGOUNKNOWN100D6B4C_H
#include "decomp.h"
#include "mxtypes.h"
class LegoCacheSound;
@@ -9,7 +10,15 @@ class LegoCacheSound;
// SIZE 0x20
class LegoUnknown100d6b4c {
public:
LegoUnknown100d6b4c();
~LegoUnknown100d6b4c();
virtual MxResult Tickle(); // vtable+0x00
void FUN_1003dc40(LegoCacheSound** p_und);
private:
undefined m_pad[0x1c];
};
#endif // LEGOUNKNOWN100D6B4C_H