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Implement/match IslePathActor::FUN_1001b660 (#960)
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@@ -579,8 +579,17 @@ void IslePathActor::VTable0xec(MxMatrix p_transform, LegoPathBoundary* p_boundar
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// STUB: LEGO1 0x1001b660
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// FUNCTION: LEGO1 0x1001b660
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// FUNCTION: BETA10 0x10036ea2
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void IslePathActor::FUN_1001b660()
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void IslePathActor::FUN_1001b660()
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{
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{
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// TODO
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MxMatrix transform(m_roi->GetLocal2World());
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Vector3 position(transform[0]);
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Vector3 direction(transform[1]);
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Vector3 up(transform[2]);
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((Vector3&) up).Mul(-1.0f);
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position.EqualsCross(&direction, &up);
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m_roi->FUN_100a58f0(transform);
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m_roi->VTable0x14();
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}
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}
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