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improve accuracy + add editorconfig
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@@ -11,5 +11,5 @@ MxString* MxBackgroundColor::GetColorString()
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// OFFSET: LEGO1 0x1003beb0
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void MxBackgroundColor::SetColorString(const char* colorString)
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{
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this->m_colorString.operator=(colorString);
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m_colorString.operator=(colorString);
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}
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