diff --git a/LEGO1/mxhashtable.h b/LEGO1/mxhashtable.h index 4cf43240..b8bd42e7 100644 --- a/LEGO1/mxhashtable.h +++ b/LEGO1/mxhashtable.h @@ -42,10 +42,8 @@ public: m_customDestructor = Destroy; } - // OFFSET: LEGO1 0x100afd30 static void Destroy(T*){}; - // OFFSET: LEGO1 0x100afcd0 virtual MxS8 Compare(T*, T*) = 0; protected: @@ -72,7 +70,6 @@ public: virtual MxS8 Compare(T*, T*) = 0; - // OFFSET: LEGO1 0x100afdc0 virtual MxU32 Hash(T*) = 0; // FIXME: use of friend here? @@ -154,7 +151,6 @@ private: }; template -// OFFSET: LEGO1 0x100b0bd0 MxHashTable::~MxHashTable() { for (int i = 0; i < m_numSlots; i++) { @@ -175,7 +171,6 @@ MxHashTable::~MxHashTable() } template -// OFFSET: LEGO1 0x100b7ab0 inline void MxHashTable::Resize() { // Save a reference to the current table @@ -212,7 +207,6 @@ inline void MxHashTable::Resize() } template -// OFFSET: LEGO1 0x100b7b80 inline void MxHashTable::_NodeInsert(MxHashTableNode* p_node) { int bucket = p_node->m_hash % m_numSlots; diff --git a/LEGO1/mxvariabletable.h b/LEGO1/mxvariabletable.h index 721a55c2..8bffab81 100644 --- a/LEGO1/mxvariabletable.h +++ b/LEGO1/mxvariabletable.h @@ -21,4 +21,13 @@ public: virtual MxU32 Hash(MxVariable*); // +0x18 }; +// OFFSET: LEGO1 0x100b0bd0 TEMPLATE +// MxHashTable::~MxHashTable + +// OFFSET: LEGO1 0x100b7ab0 TEMPLATE +// MxHashTable::Resize + +// OFFSET: LEGO1 0x100b7b80 TEMPLATE +// MxHashTable::_NodeInsert + #endif // MXVARIABLETABLE_H