Implement LegoModelPresenter::ReadyTickle (#546)

* Implement LegoModelPresenter::ReadyTickle

* Update legoworld.h

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2024-02-09 18:41:35 -05:00
committed by GitHub
parent 84af3e2158
commit 223b07ee3d
5 changed files with 82 additions and 3 deletions

View File

@@ -56,11 +56,14 @@ public:
virtual void VTable0x4c(); // vtable+0x4c
void FUN_10010c30();
void FUN_100114e0(MxU8 p_unk0x59);
void SetLocation(Mx3DPointFloat& p_location, Mx3DPointFloat& p_direction, Mx3DPointFloat& p_up, MxBool);
inline LegoROI* GetROI() { return m_roi; }
inline MxU8 GetFlags() { return m_flags; }
inline void SetFlags(MxU8 p_flags) { m_flags = p_flags; }
protected:
void Init();
void SetWorld();