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Implement LegoModelPresenter::ReadyTickle (#546)
* Implement LegoModelPresenter::ReadyTickle * Update legoworld.h * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -35,6 +35,8 @@ public:
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void SetEntityLocation(Mx3DPointFloat& p_location, Mx3DPointFloat& p_direction, Mx3DPointFloat& p_up);
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inline LegoEntity* GetEntity() { return m_entity; }
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// SYNTHETIC: LEGO1 0x100535a0
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// LegoEntityPresenter::`scalar deleting destructor'
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