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Add missing ClassName's and IsA's (#262)
* Add missing ClassName's and IsA's Exceptions: LegoAnimActor as it does something weird with a call to another private/inlined function(?) and RaceStandsEntity which seems to have two vtables * clang-format --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -4,6 +4,20 @@
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#include "mxcore.h"
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// VTABLE 0x100dc9a0
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class MxNextActionDataStart : public MxCore {};
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class MxNextActionDataStart : public MxCore {
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public:
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// OFFSET: LEGO1 0x100c1900
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inline virtual const char* ClassName() const override // vtable+0xc
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{
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// 0x101025a0
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return "MxNextActionDataStart";
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}
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// OFFSET: LEGO1 0x100c1910
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, MxNextActionDataStart::ClassName()) || MxCore::IsA(name);
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}
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};
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#endif // MXNEXTACTIONDATASTART_H
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