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Add missing ClassName's and IsA's (#262)
* Add missing ClassName's and IsA's Exceptions: LegoAnimActor as it does something weird with a call to another private/inlined function(?) and RaceStandsEntity which seems to have two vtables * clang-format --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -9,6 +9,19 @@ public:
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MxRAMStreamProvider();
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virtual ~MxRAMStreamProvider() override;
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// OFFSET: LEGO1 0x100d0970
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inline virtual const char* ClassName() const override // vtable+0xc
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{
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// 0x10102864
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return "MxRAMStreamProvider";
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}
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// OFFSET: LEGO1 0x100d0980
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, MxRAMStreamProvider::ClassName()) || MxStreamProvider::IsA(name);
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}
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virtual MxResult SetResourceToGet(MxStreamController* p_resource) override; // vtable+0x14
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virtual MxU32 GetFileSize() override; // vtable+0x18
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virtual MxU32 GetStreamBuffersNum() override; // vtable+0x1c
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