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Add missing ClassName's and IsA's (#262)
* Add missing ClassName's and IsA's Exceptions: LegoAnimActor as it does something weird with a call to another private/inlined function(?) and RaceStandsEntity which seems to have two vtables * clang-format --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -13,6 +13,19 @@ public:
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MxSmkPresenter();
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virtual ~MxSmkPresenter() override;
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// OFFSET: LEGO1 0x100b3730
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inline virtual const char* ClassName() const override // vtable+0xc
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{
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// 0x10101e38
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return "MxSmkPresenter";
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}
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// OFFSET: LEGO1 0x100b3740
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inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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{
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return !strcmp(name, MxSmkPresenter::ClassName()) || MxVideoPresenter::IsA(name);
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}
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virtual void Destroy() override;
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virtual void VTable0x5c(undefined4 p_unknown1) override;
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virtual void VTable0x60() override;
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