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Finish LegoEntityPresenter (#363)
* Lego entity implementation * Finish LegoEntityPresenter::ReadyTickle * Update legoentitypresenter.h * use empty * Formatting --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -76,6 +76,12 @@ void LegoEntity::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
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// TODO
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}
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// STUB: LEGO1 0x100109b0
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void LegoEntity::SetLocation(Vector3Data& p_location, Vector3Data& p_direction, Vector3Data& p_up, MxBool)
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{
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// TODO
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}
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// STUB: LEGO1 0x10010c30
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void LegoEntity::FUN_10010c30()
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{
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