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Implement/match LegoPathBoundary::Intersect (#937)
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@@ -59,7 +59,7 @@ public:
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LegoU16 m_flags; // 0x24
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Mx3DPointFloat m_unk0x28; // 0x28
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LegoU32 m_unk0x3c; // 0x3c
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float m_unk0x3c; // 0x3c
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};
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#endif // __LEGOUNKNOWN100DB7F4_H
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