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Name/rename functions in LegoCharacterManager (#982)
* Name/rename functions in LegoCharacterManager * Name flag
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@@ -14,16 +14,16 @@ class Vector3;
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class LegoEntity : public MxEntity {
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public:
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enum Type {
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e_character = 0,
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e_actor = 0,
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e_unk1,
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e_plant,
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e_building,
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e_unk4
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e_autoROI
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};
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enum {
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c_bit1 = 0x01,
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c_bit2 = 0x02
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c_managerOwned = 0x02
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};
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enum {
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