Name/rename functions in LegoCharacterManager (#982)

* Name/rename functions in LegoCharacterManager

* Name flag
This commit is contained in:
Christian Semmler
2024-06-01 12:45:34 -04:00
committed by GitHub
parent 375ac29b9b
commit 23e5ad7d15
16 changed files with 206 additions and 206 deletions

View File

@@ -129,7 +129,7 @@ void LegoActor::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
for (MxU32 i = 1; i <= sizeOfArray(g_actorNames) - 1; i++) {
if (!strcmpi(name, g_actorNames[i])) {
m_type = e_character;
m_type = e_actor;
m_actorId = i;
break;
}