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Name/rename functions in LegoCharacterManager (#982)
* Name/rename functions in LegoCharacterManager * Name flag
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375ac29b9b
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23e5ad7d15
@@ -31,7 +31,7 @@ void LegoEntity::Init()
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m_flags = 0;
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m_actionType = Extra::ActionType::e_unknown;
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m_targetEntityId = -1;
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m_type = e_unk4;
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m_type = e_autoROI;
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}
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// FUNCTION: LEGO1 0x10010650
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@@ -93,7 +93,7 @@ void LegoEntity::Destroy(MxBool p_fromDestructor)
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m_roi->SetEntity(NULL);
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}
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CharacterManager()->FUN_10083db0(m_roi);
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CharacterManager()->ReleaseActor(m_roi);
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}
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else {
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VideoManager()->Get3DManager()->GetLego3DView()->Remove(*m_roi);
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@@ -252,7 +252,7 @@ void LegoEntity::VTable0x34(MxBool p_und)
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const LegoChar* roiName = m_roi->GetName();
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switch (m_type) {
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case e_character:
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case e_actor:
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objectId = CharacterManager()->FUN_10085140(m_roi, p_und);
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break;
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case e_unk1:
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@@ -285,7 +285,7 @@ void LegoEntity::VTable0x38()
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void LegoEntity::VTable0x3c()
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{
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switch (m_type) {
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case e_character:
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case e_actor:
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CharacterManager()->SwitchHat(m_roi);
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break;
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case e_unk1:
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@@ -366,7 +366,7 @@ MxLong LegoEntity::Notify(MxParam& p_param)
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break;
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case 6:
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switch (m_type) {
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case e_character:
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case e_actor:
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case e_unk1:
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break;
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case e_plant:
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@@ -375,7 +375,7 @@ MxLong LegoEntity::Notify(MxParam& p_param)
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case e_building:
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BuildingManager()->FUN_10030000(this);
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break;
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case e_unk4:
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case e_autoROI:
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break;
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}
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}
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