Name/rename functions in LegoCharacterManager (#982)

* Name/rename functions in LegoCharacterManager

* Name flag
This commit is contained in:
Christian Semmler
2024-06-01 12:45:34 -04:00
committed by GitHub
parent 375ac29b9b
commit 23e5ad7d15
16 changed files with 206 additions and 206 deletions

View File

@@ -224,7 +224,7 @@ MxResult LegoModelPresenter::FUN_1007ff70(
if (p_entity != NULL) {
p_entity->SetROI(m_roi, TRUE, TRUE);
p_entity->ClearFlag(LegoEntity::c_bit2);
p_entity->ClearFlag(LegoEntity::c_managerOwned);
}
else {
p_world->GetROIList().push_back(m_roi);
@@ -249,9 +249,10 @@ void LegoModelPresenter::ReadyTickle()
((LegoEntityPresenter*) m_compositePresenter)
->GetInternalEntity()
->SetFlags(
((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->GetFlags() & ~LegoEntity::c_bit2
((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->GetFlags() &
~LegoEntity::c_managerOwned
);
((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->SetType(LegoEntity::e_character);
((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->SetType(LegoEntity::e_actor);
}
ParseExtra();
@@ -276,7 +277,7 @@ void LegoModelPresenter::ReadyTickle()
->GetInternalEntity()
->SetFlags(
((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->GetFlags() &
~LegoEntity::c_bit2
~LegoEntity::c_managerOwned
);
}
@@ -306,7 +307,7 @@ void LegoModelPresenter::ParseExtra()
char* token = strtok(output, g_parseExtraTokens);
if (m_roi == NULL) {
m_roi = CharacterManager()->GetROI(token, FALSE);
m_roi = CharacterManager()->GetActorROI(token, FALSE);
m_addedToView = FALSE;
}
}