Name/rename functions in LegoCharacterManager (#982)

* Name/rename functions in LegoCharacterManager

* Name flag
This commit is contained in:
Christian Semmler
2024-06-01 12:45:34 -04:00
committed by GitHub
parent 375ac29b9b
commit 23e5ad7d15
16 changed files with 206 additions and 206 deletions

View File

@@ -1308,7 +1308,7 @@ void Infocenter::Reset()
PlantManager()->FUN_10027120();
BuildingManager()->FUN_10030590();
AnimationManager()->Reset(FALSE);
CharacterManager()->FUN_100832a0();
CharacterManager()->ReleaseAllActors();
GameState()->SetCurrentAct(LegoGameState::e_act1);
GameState()->SetPreviousArea(LegoGameState::e_undefined);
GameState()->SetUnknown0x42c(LegoGameState::e_undefined);