Name/rename functions in LegoCharacterManager (#982)

* Name/rename functions in LegoCharacterManager

* Name flag
This commit is contained in:
Christian Semmler
2024-06-01 12:45:34 -04:00
committed by GitHub
parent 375ac29b9b
commit 23e5ad7d15
16 changed files with 206 additions and 206 deletions

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@@ -321,11 +321,11 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/build/legovehiclebuildstate.cpp LEGO1/lego/legoomni/src/build/legovehiclebuildstate.cpp
LEGO1/lego/legoomni/src/common/animstate.cpp LEGO1/lego/legoomni/src/common/animstate.cpp
LEGO1/lego/legoomni/src/common/legoactioncontrolpresenter.cpp LEGO1/lego/legoomni/src/common/legoactioncontrolpresenter.cpp
LEGO1/lego/legoomni/src/common/legoactors.cpp
LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp LEGO1/lego/legoomni/src/common/legoanimationmanager.cpp
LEGO1/lego/legoomni/src/common/legoanimmmpresenter.cpp LEGO1/lego/legoomni/src/common/legoanimmmpresenter.cpp
LEGO1/lego/legoomni/src/common/legobackgroundcolor.cpp LEGO1/lego/legoomni/src/common/legobackgroundcolor.cpp
LEGO1/lego/legoomni/src/common/legocharactermanager.cpp LEGO1/lego/legoomni/src/common/legocharactermanager.cpp
LEGO1/lego/legoomni/src/common/legocharacters.cpp
LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp
LEGO1/lego/legoomni/src/common/legogamestate.cpp LEGO1/lego/legoomni/src/common/legogamestate.cpp
LEGO1/lego/legoomni/src/common/legoobjectfactory.cpp LEGO1/lego/legoomni/src/common/legoobjectfactory.cpp

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@@ -1,5 +1,5 @@
#ifndef LEGOCHARACTERS_H #ifndef LEGOACTORS_H
#define LEGOCHARACTERS_H #define LEGOACTORS_H
#include "decomp.h" #include "decomp.h"
#include "mxtypes.h" #include "mxtypes.h"
@@ -8,7 +8,7 @@ class LegoExtraActor;
class LegoROI; class LegoROI;
// SIZE 0x108 // SIZE 0x108
struct LegoCharacterInfo { struct LegoActorInfo {
// SIZE 0x18 // SIZE 0x18
struct Part { struct Part {
MxU8* m_unk0x00; // 0x00 MxU8* m_unk0x00; // 0x00
@@ -29,7 +29,7 @@ struct LegoCharacterInfo {
}; };
// SIZE 0x58 // SIZE 0x58
struct LegoCharacterLOD { struct LegoActorLOD {
enum { enum {
c_flag1 = 0x01, c_flag1 = 0x01,
c_flag2 = 0x02 c_flag2 = 0x02
@@ -45,7 +45,7 @@ struct LegoCharacterLOD {
float m_up[3]; // 0x4c float m_up[3]; // 0x4c
}; };
enum LegoCharacterLODs { enum LegoActorLODs {
c_topLOD, c_topLOD,
c_bodyLOD, c_bodyLOD,
c_infohatLOD, c_infohatLOD,
@@ -59,7 +59,7 @@ enum LegoCharacterLODs {
c_legrtLOD c_legrtLOD
}; };
enum LegoCharacterParts { enum LegoActorParts {
c_bodyPart, c_bodyPart,
c_infohatPart, c_infohatPart,
c_infogronPart, c_infogronPart,
@@ -72,7 +72,7 @@ enum LegoCharacterParts {
c_legrtPart c_legrtPart
}; };
extern LegoCharacterInfo g_characterInfoInit[66]; extern LegoActorInfo g_actorInfoInit[66];
extern LegoCharacterLOD g_characterLODs[11]; extern LegoActorLOD g_actorLODs[11];
#endif // LEGOCHARACTERS_H #endif // LEGOACTORS_H

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@@ -41,7 +41,7 @@ struct LegoCharacter {
MxU32 m_refCount; // 0x04 MxU32 m_refCount; // 0x04
}; };
struct LegoCharacterInfo; struct LegoActorInfo;
typedef map<char*, LegoCharacter*, LegoCharacterComparator> LegoCharacterMap; typedef map<char*, LegoCharacter*, LegoCharacterComparator> LegoCharacterMap;
@@ -53,32 +53,32 @@ public:
MxResult Write(LegoStorage* p_storage); MxResult Write(LegoStorage* p_storage);
MxResult Read(LegoStorage* p_storage); MxResult Read(LegoStorage* p_storage);
LegoROI* GetROI(const char* p_key, MxBool p_createEntity); LegoROI* GetActorROI(const char* p_name, MxBool p_createEntity);
void Init(); void Init();
static void SetCustomizeAnimFile(const char* p_value); static void SetCustomizeAnimFile(const char* p_value);
static MxBool Exists(const char* p_key); static MxBool IsActor(const char* p_name);
void FUN_100832a0(); void ReleaseAllActors();
MxBool FUN_10083b20(const char* p_key); MxBool Exists(const char* p_name);
MxU32 GetRefCount(LegoROI* p_roi); MxU32 GetRefCount(LegoROI* p_roi);
void FUN_10083c30(const char* p_name); void ReleaseActor(const char* p_name);
void FUN_10083db0(LegoROI* p_roi); void ReleaseActor(LegoROI* p_roi);
void FUN_10083f10(LegoROI* p_roi); void ReleaseAutoROI(LegoROI* p_roi);
MxBool FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo); MxBool FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo);
LegoExtraActor* GetActor(const char* p_key); LegoExtraActor* GetExtraActor(const char* p_name);
LegoCharacterInfo* GetInfo(const char* p_key); LegoActorInfo* GetActorInfo(const char* p_name);
LegoCharacterInfo* GetInfo(LegoROI* p_roi); LegoActorInfo* GetActorInfo(LegoROI* p_roi);
MxBool SwitchHat(LegoROI* p_roi); MxBool SwitchHat(LegoROI* p_roi);
MxU32 FUN_10085140(LegoROI* p_roi, MxBool p_und); MxU32 FUN_10085140(LegoROI* p_roi, MxBool p_und);
MxU8 GetMood(LegoROI* p_roi); MxU8 GetMood(LegoROI* p_roi);
LegoROI* FUN_10085210(const char* p_name, const char* p_lodName, MxBool p_createEntity); LegoROI* CreateAutoROI(const char* p_name, const char* p_lodName, MxBool p_createEntity);
LegoROI* FUN_10085a80(const char* p_name, const char* p_lodName, MxBool p_createEntity); LegoROI* FUN_10085a80(const char* p_name, const char* p_lodName, MxBool p_createEntity);
static const char* GetCustomizeAnimFile() { return g_customizeAnimFile; } static const char* GetCustomizeAnimFile() { return g_customizeAnimFile; }
private: private:
LegoROI* CreateROI(const char* p_key); LegoROI* CreateActorROI(const char* p_key);
void RemoveROI(LegoROI* p_roi); void RemoveROI(LegoROI* p_roi);
LegoROI* FindChildROI(LegoROI* p_roi, const char* p_name); LegoROI* FindChildROI(LegoROI* p_roi, const char* p_name);
MxResult FUN_10085870(LegoROI* p_roi); MxResult FUN_10085870(LegoROI* p_roi);

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@@ -14,16 +14,16 @@ class Vector3;
class LegoEntity : public MxEntity { class LegoEntity : public MxEntity {
public: public:
enum Type { enum Type {
e_character = 0, e_actor = 0,
e_unk1, e_unk1,
e_plant, e_plant,
e_building, e_building,
e_unk4 e_autoROI
}; };
enum { enum {
c_bit1 = 0x01, c_bit1 = 0x01,
c_bit2 = 0x02 c_managerOwned = 0x02
}; };
enum { enum {

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@@ -53,8 +53,8 @@ MxResult Lego3DSound::Create(LPDIRECTSOUNDBUFFER p_directSoundBuffer, const char
return SUCCESS; return SUCCESS;
} }
if (CharacterManager()->Exists(p_name)) { if (CharacterManager()->IsActor(p_name)) {
m_roi = CharacterManager()->GetROI(p_name, TRUE); m_roi = CharacterManager()->GetActorROI(p_name, TRUE);
m_enabled = m_isActor = TRUE; m_enabled = m_isActor = TRUE;
} }
else { else {
@@ -62,7 +62,7 @@ MxResult Lego3DSound::Create(LPDIRECTSOUNDBUFFER p_directSoundBuffer, const char
} }
if (m_roi == NULL) { if (m_roi == NULL) {
m_roi = CharacterManager()->FUN_10085210(NULL, p_name, TRUE); m_roi = CharacterManager()->CreateAutoROI(NULL, p_name, TRUE);
if (m_roi != NULL) { if (m_roi != NULL) {
m_enabled = TRUE; m_enabled = TRUE;
@@ -113,10 +113,10 @@ void Lego3DSound::Destroy()
if (m_enabled && m_roi && CharacterManager()) { if (m_enabled && m_roi && CharacterManager()) {
if (m_isActor) { if (m_isActor) {
CharacterManager()->FUN_10083db0(m_roi); CharacterManager()->ReleaseActor(m_roi);
} }
else { else {
CharacterManager()->FUN_10083f10(m_roi); CharacterManager()->ReleaseAutoROI(m_roi);
} }
} }

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@@ -1,16 +1,16 @@
#include "legocharacters.h" #include "legoactors.h"
DECOMP_SIZE_ASSERT(LegoCharacterInfo, 0x108) DECOMP_SIZE_ASSERT(LegoActorInfo, 0x108)
DECOMP_SIZE_ASSERT(LegoCharacterInfo::Part, 0x18) DECOMP_SIZE_ASSERT(LegoActorInfo::Part, 0x18)
DECOMP_SIZE_ASSERT(LegoCharacterLOD, 0x58) DECOMP_SIZE_ASSERT(LegoActorLOD, 0x58)
// Unclear whether g_characterLODs[0] (top) is its own global, see: LegoCharacterManager::CreateROI // Unclear whether g_actorLODs[0] (top) is its own global, see: LegoCharacterManager::CreateActorROI
// GLOBAL: LEGO1 0x100da3b0 // GLOBAL: LEGO1 0x100da3b0
LegoCharacterLOD g_characterLODs[] = { LegoActorLOD g_actorLODs[] = {
{"top", "top", 0, 0.000267, 0.780808, -0.01906, 0.951612, -0.461166, -0.002794, -0.299442, 0.4617, {"top", "top", 0, 0.000267, 0.780808, -0.01906, 0.951612, -0.461166, -0.002794, -0.299442, 0.4617,
1.56441, 0.261321, 0, 0, 0, 0, 0, 1, 0, 1, 0}, 1.56441, 0.261321, 0, 0, 0, 0, 0, 1, 0, 1, 0},
{"body", "body", LegoCharacterLOD::c_flag1, {"body", "body", LegoActorLOD::c_flag1,
0.00158332, 0.401828, -0.00048697, 0.00158332, 0.401828, -0.00048697,
0.408071, -0.287507, 0.150419, 0.408071, -0.287507, 0.150419,
-0.147452, 0.289219, 0.649774, -0.147452, 0.289219, 0.649774,
@@ -18,7 +18,7 @@ LegoCharacterLOD g_characterLODs[] = {
0.007277, 0, 0, 0.007277, 0, 0,
1, 0, 1, 1, 0, 1,
0}, 0},
{"infohat", "infohat", LegoCharacterLOD::c_flag2, {"infohat", "infohat", LegoActorLOD::c_flag2,
0, -0.00938, -0.01955, 0, -0.00938, -0.01955,
0.35, -0.231822, -0.140237, 0.35, -0.231822, -0.140237,
-0.320954, 0.234149, 0.076968, -0.320954, 0.234149, 0.076968,
@@ -26,7 +26,7 @@ LegoCharacterLOD g_characterLODs[] = {
0.001767, 0, 0, 0.001767, 0, 0,
1, 0, 1, 1, 0, 1,
0}, 0},
{"infogron", "infogron", LegoCharacterLOD::c_flag2, {"infogron", "infogron", LegoActorLOD::c_flag2,
0, 0.11477, 0.00042, 0, 0.11477, 0.00042,
0.26, -0.285558, -0.134391, 0.26, -0.285558, -0.134391,
-0.142231, 0.285507, 0.152986, -0.142231, 0.285507, 0.152986,
@@ -34,7 +34,7 @@ LegoCharacterLOD g_characterLODs[] = {
0.007277, 0, 0, 0.007277, 0, 0,
1, 0, 1, 1, 0, 1,
0}, 0},
{"head", "head", LegoCharacterLOD::c_flag1, {"head", "head", LegoActorLOD::c_flag1,
0, -0.03006, 0, 0, -0.03006, 0,
0.3, -0.189506, -0.209665, 0.3, -0.189506, -0.209665,
-0.189824, 0.189532, 0.228822, -0.189824, 0.189532, 0.228822,
@@ -42,7 +42,7 @@ LegoCharacterLOD g_characterLODs[] = {
0.001781, 0, 0, 0.001781, 0, 0,
1, 0, 1, 1, 0, 1,
0}, 0},
{"arm-lft", "arm-lft", LegoCharacterLOD::c_flag2, {"arm-lft", "arm-lft", LegoActorLOD::c_flag2,
-0.06815, -0.0973747, 0.0154655, -0.06815, -0.0973747, 0.0154655,
0.237, -0.137931, -0.282775, 0.237, -0.137931, -0.282775,
-0.105316, 0.000989, 0.100221, -0.105316, 0.000989, 0.100221,
@@ -50,7 +50,7 @@ LegoCharacterLOD g_characterLODs[] = {
0.023286, -0.003031, -0.017187, 0.023286, -0.003031, -0.017187,
0.999848, 0.173622, 0.984658, 0.999848, 0.173622, 0.984658,
0.017453}, 0.017453},
{"arm-rt", "arm-rt", LegoCharacterLOD::c_flag2, {"arm-rt", "arm-rt", LegoActorLOD::c_flag2,
0.0680946, -0.097152, 0.0152722, 0.0680946, -0.097152, 0.0152722,
0.237, 0.00141, -0.289604, 0.237, 0.00141, -0.289604,
-0.100831, 0.138786, 0.09291, -0.100831, 0.138786, 0.09291,
@@ -58,7 +58,7 @@ LegoCharacterLOD g_characterLODs[] = {
0.018302, 0, 0, 0.018302, 0, 0,
1, -0.173648, 0.984808, 1, -0.173648, 0.984808,
0}, 0},
{"claw-lft", "claw-lft", LegoCharacterLOD::c_flag2, {"claw-lft", "claw-lft", LegoActorLOD::c_flag2,
0.000773381, -0.101422, -0.0237761, 0.000773381, -0.101422, -0.0237761,
0.15, -0.089838, -0.246208, 0.15, -0.089838, -0.246208,
-0.117735, 0.091275, 0.000263, -0.117735, 0.091275, 0.000263,
@@ -66,7 +66,7 @@ LegoCharacterLOD g_characterLODs[] = {
0.092779, 0.000001, 0.000003, 0.092779, 0.000001, 0.000003,
1, 0.190812, 0.981627, 1, 0.190812, 0.981627,
-0.000003}, -0.000003},
{"claw-rt", "claw-lft", LegoCharacterLOD::c_flag2, {"claw-rt", "claw-lft", LegoActorLOD::c_flag2,
0.000773381, -0.101422, -0.0237761, 0.000773381, -0.101422, -0.0237761,
0.15, -0.095016, -0.245349, 0.15, -0.095016, -0.245349,
-0.117979, 0.086528, 0.00067, -0.117979, 0.086528, 0.00067,
@@ -74,7 +74,7 @@ LegoCharacterLOD g_characterLODs[] = {
0.096123, 0.00606, -0.034369, 0.096123, 0.00606, -0.034369,
0.999391, -0.190704, 0.981027, 0.999391, -0.190704, 0.981027,
0.034894}, 0.034894},
{"leg-lft", "leg", LegoCharacterLOD::c_flag2, {"leg-lft", "leg", LegoActorLOD::c_flag2,
0.00433584, -0.177404, -0.0313928, 0.00433584, -0.177404, -0.0313928,
0.33, -0.129782, -0.440428, 0.33, -0.129782, -0.440428,
-0.184207, 0.13817, 0.118415, -0.184207, 0.13817, 0.118415,
@@ -82,7 +82,7 @@ LegoCharacterLOD g_characterLODs[] = {
0.006822, 0, 0, 0.006822, 0, 0,
1, 0, 1, 1, 0, 1,
0}, 0},
{"leg-rt", "leg", LegoCharacterLOD::c_flag2, {"leg-rt", "leg", LegoActorLOD::c_flag2,
0.00433584, -0.177404, -0.0313928, 0.00433584, -0.177404, -0.0313928,
0.33, -0.132864, -0.437138, 0.33, -0.132864, -0.437138,
-0.183944, 0.134614, 0.12043, -0.183944, 0.134614, 0.12043,
@@ -172,7 +172,7 @@ const char* g_unk0x100f80a0[] =
{"lego white", "lego black", "lego yellow", "lego red", "lego blue", "lego brown", "lego lt grey", "lego green"}; {"lego white", "lego black", "lego yellow", "lego red", "lego blue", "lego brown", "lego lt grey", "lego green"};
// GLOBAL: LEGO1 0x100f80c0 // GLOBAL: LEGO1 0x100f80c0
LegoCharacterInfo g_characterInfoInit[] = { LegoActorInfo g_actorInfoInit[] = {
{"pepper", {"pepper",
NULL, NULL,
NULL, NULL,

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@@ -344,14 +344,14 @@ LegoAnimationManager::~LegoAnimationManager()
LegoROI* roi = m_extras[i].m_roi; LegoROI* roi = m_extras[i].m_roi;
if (roi != NULL) { if (roi != NULL) {
LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName()); LegoPathActor* actor = CharacterManager()->GetExtraActor(roi->GetName());
if (actor != NULL && actor->GetController() != NULL && CurrentWorld() != NULL) { if (actor != NULL && actor->GetController() != NULL && CurrentWorld() != NULL) {
CurrentWorld()->RemoveActor(actor); CurrentWorld()->RemoveActor(actor);
actor->SetController(NULL); actor->SetController(NULL);
} }
CharacterManager()->FUN_10083db0(roi); CharacterManager()->ReleaseActor(roi);
} }
} }
@@ -430,14 +430,14 @@ void LegoAnimationManager::Suspend()
LegoROI* roi = m_extras[i].m_roi; LegoROI* roi = m_extras[i].m_roi;
if (roi != NULL) { if (roi != NULL) {
LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName()); LegoPathActor* actor = CharacterManager()->GetExtraActor(roi->GetName());
if (actor != NULL && actor->GetController() != NULL) { if (actor != NULL && actor->GetController() != NULL) {
actor->GetController()->RemoveActor(actor); actor->GetController()->RemoveActor(actor);
actor->SetController(NULL); actor->SetController(NULL);
} }
CharacterManager()->FUN_10083db0(roi); CharacterManager()->ReleaseActor(roi);
} }
if (m_extras[i].m_unk0x14) { if (m_extras[i].m_unk0x14) {
@@ -1069,8 +1069,8 @@ MxResult LegoAnimationManager::StartEntityAction(MxDSAction& p_dsAction, LegoEnt
MxResult result = FAILURE; MxResult result = FAILURE;
LegoROI* roi = p_entity->GetROI(); LegoROI* roi = p_entity->GetROI();
if (p_entity->GetType() == LegoEntity::e_character) { if (p_entity->GetType() == LegoEntity::e_actor) {
LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName()); LegoPathActor* actor = CharacterManager()->GetExtraActor(roi->GetName());
if (actor) { if (actor) {
LegoPathController* controller = actor->GetController(); LegoPathController* controller = actor->GetController();
@@ -1395,7 +1395,7 @@ MxLong LegoAnimationManager::Notify(MxParam& p_param)
LegoROI* roi = m_extras[i].m_roi; LegoROI* roi = m_extras[i].m_roi;
if (roi != NULL) { if (roi != NULL) {
LegoExtraActor* actor = CharacterManager()->GetActor(roi->GetName()); LegoExtraActor* actor = CharacterManager()->GetExtraActor(roi->GetName());
if (actor != NULL) { if (actor != NULL) {
actor->Restart(); actor->Restart();
} }
@@ -1444,14 +1444,14 @@ MxResult LegoAnimationManager::Tickle()
LegoROI* roi = m_extras[i].m_roi; LegoROI* roi = m_extras[i].m_roi;
if (roi != NULL && m_extras[i].m_unk0x0d) { if (roi != NULL && m_extras[i].m_unk0x0d) {
LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName()); LegoPathActor* actor = CharacterManager()->GetExtraActor(roi->GetName());
if (actor != NULL && actor->GetController() != NULL) { if (actor != NULL && actor->GetController() != NULL) {
actor->GetController()->RemoveActor(actor); actor->GetController()->RemoveActor(actor);
actor->SetController(NULL); actor->SetController(NULL);
} }
CharacterManager()->FUN_10083db0(roi); CharacterManager()->ReleaseActor(roi);
if (m_extras[i].m_unk0x14) { if (m_extras[i].m_unk0x14) {
m_extras[i].m_unk0x14 = FALSE; m_extras[i].m_unk0x14 = FALSE;
@@ -1701,7 +1701,7 @@ void LegoAnimationManager::FUN_10062580(AnimInfo& p_info)
if (models != NULL && modelCount) { if (models != NULL && modelCount) {
for (MxU8 i = 0; i < modelCount; i++) { for (MxU8 i = 0; i < modelCount; i++) {
LegoPathActor* actor = CharacterManager()->GetActor(models[i].m_name); LegoPathActor* actor = CharacterManager()->GetExtraActor(models[i].m_name);
if (actor) { if (actor) {
LegoPathController* controller = actor->GetController(); LegoPathController* controller = actor->GetController();
@@ -1814,13 +1814,13 @@ void LegoAnimationManager::PurgeExtra(MxBool p_und)
!viewManager->FUN_100a6150(roi->GetWorldBoundingBox()))) { !viewManager->FUN_100a6150(roi->GetWorldBoundingBox()))) {
m_unk0x414--; m_unk0x414--;
LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName()); LegoPathActor* actor = CharacterManager()->GetExtraActor(roi->GetName());
if (actor != NULL && actor->GetController() != NULL) { if (actor != NULL && actor->GetController() != NULL) {
actor->GetController()->RemoveActor(actor); actor->GetController()->RemoveActor(actor);
actor->SetController(NULL); actor->SetController(NULL);
} }
CharacterManager()->FUN_10083db0(roi); CharacterManager()->ReleaseActor(roi);
if (m_extras[i].m_unk0x14) { if (m_extras[i].m_unk0x14) {
m_extras[i].m_unk0x14 = FALSE; m_extras[i].m_unk0x14 = FALSE;
@@ -1930,15 +1930,15 @@ void LegoAnimationManager::AddExtra(MxS32 p_location, MxBool p_und)
g_characters[m_lastExtraCharacterId].m_unk0x08 && g_characters[m_lastExtraCharacterId].m_unk0x08 &&
!g_characters[m_lastExtraCharacterId].m_inExtras && !g_characters[m_lastExtraCharacterId].m_inExtras &&
g_characters[m_lastExtraCharacterId].m_active == active) { g_characters[m_lastExtraCharacterId].m_active == active) {
if (!CharacterManager()->FUN_10083b20(g_characters[m_lastExtraCharacterId].m_name if (!CharacterManager()->Exists(g_characters[m_lastExtraCharacterId].m_name)) {
)) { m_extras[i].m_roi = CharacterManager()->GetActorROI(
m_extras[i].m_roi = CharacterManager()->GetROI(
g_characters[m_lastExtraCharacterId].m_name, g_characters[m_lastExtraCharacterId].m_name,
TRUE TRUE
); );
LegoExtraActor* actor = LegoExtraActor* actor = CharacterManager()->GetExtraActor(
CharacterManager()->GetActor(g_characters[m_lastExtraCharacterId].m_name); g_characters[m_lastExtraCharacterId].m_name
);
switch (g_unk0x100f7504++ % 4) { switch (g_unk0x100f7504++ % 4) {
case 0: case 0:
@@ -2002,7 +2002,7 @@ void LegoAnimationManager::AddExtra(MxS32 p_location, MxBool p_und)
return; return;
} }
else { else {
CharacterManager()->FUN_10083db0(m_extras[i].m_roi); CharacterManager()->ReleaseActor(m_extras[i].m_roi);
m_extras[i].m_roi = NULL; m_extras[i].m_roi = NULL;
continue; continue;
} }
@@ -2042,7 +2042,7 @@ MxBool LegoAnimationManager::FUN_10062e20(LegoROI* p_roi, LegoAnimPresenter* p_p
MxBool inExtras = FALSE; MxBool inExtras = FALSE;
const char* name = p_roi->GetName(); const char* name = p_roi->GetName();
LegoExtraActor* actor = CharacterManager()->GetActor(name); LegoExtraActor* actor = CharacterManager()->GetExtraActor(name);
if (actor != NULL) { if (actor != NULL) {
MxS32 characterId = -1; MxS32 characterId = -1;
MxS32 i; MxS32 i;
@@ -2104,7 +2104,7 @@ MxBool LegoAnimationManager::FUN_10062e20(LegoROI* p_roi, LegoAnimPresenter* p_p
return FALSE; return FALSE;
} }
CharacterManager()->FUN_10083db0(p_roi); CharacterManager()->ReleaseActor(p_roi);
} }
else { else {
if (inExtras) { if (inExtras) {
@@ -2216,7 +2216,7 @@ void LegoAnimationManager::FUN_10063270(LegoROIList* p_list, LegoAnimPresenter*
FUN_10063950(roi); FUN_10063950(roi);
} }
else { else {
LegoExtraActor* actor = CharacterManager()->GetActor(roi->GetName()); LegoExtraActor* actor = CharacterManager()->GetExtraActor(roi->GetName());
if (actor != NULL) { if (actor != NULL) {
for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_extras); i++) { for (MxS32 i = 0; i < (MxS32) sizeOfArray(m_extras); i++) {
@@ -2277,7 +2277,7 @@ void LegoAnimationManager::FUN_10063780(LegoROIList* p_list)
while (cursor.Next(roi)) { while (cursor.Next(roi)) {
const char* name = roi->GetName(); const char* name = roi->GetName();
if (CharacterManager()->Exists(name)) { if (CharacterManager()->IsActor(name)) {
m_unk0x424->Append(roi); m_unk0x424->Append(roi);
cursor.Detach(); cursor.Detach();
} }
@@ -2292,7 +2292,7 @@ void LegoAnimationManager::FUN_10063950(LegoROI* p_roi)
LegoROIListCursor cursor(m_unk0x424); LegoROIListCursor cursor(m_unk0x424);
if (cursor.Find(p_roi)) { if (cursor.Find(p_roi)) {
CharacterManager()->FUN_10083db0(p_roi); CharacterManager()->ReleaseActor(p_roi);
cursor.Detach(); cursor.Detach();
} }
} }
@@ -2305,7 +2305,7 @@ void LegoAnimationManager::FUN_10063aa0()
LegoROI* roi; LegoROI* roi;
while (cursor.Next(roi)) { while (cursor.Next(roi)) {
CharacterManager()->FUN_10083db0(roi); CharacterManager()->ReleaseActor(roi);
} }
} }
@@ -2388,7 +2388,7 @@ void LegoAnimationManager::FUN_10063d10()
m_extras[i].m_unk0x0c = FALSE; m_extras[i].m_unk0x0c = FALSE;
LegoExtraActor* actor = CharacterManager()->GetActor(roi->GetName()); LegoExtraActor* actor = CharacterManager()->GetExtraActor(roi->GetName());
if (actor != NULL) { if (actor != NULL) {
float speed = m_extras[i].m_speed; float speed = m_extras[i].m_speed;
@@ -2405,7 +2405,7 @@ void LegoAnimationManager::FUN_10063d10()
} }
} }
else { else {
LegoExtraActor* actor = CharacterManager()->GetActor(roi->GetName()); LegoExtraActor* actor = CharacterManager()->GetExtraActor(roi->GetName());
if (actor != NULL) { if (actor != NULL) {
actor->Restart(); actor->Restart();
} }
@@ -2424,7 +2424,7 @@ void LegoAnimationManager::FUN_10063e40(LegoAnimPresenter* p_presenter)
while (cursor.Next(roi)) { while (cursor.Next(roi)) {
if (!FUN_10062e20(roi, p_presenter)) { if (!FUN_10062e20(roi, p_presenter)) {
CharacterManager()->FUN_10083db0(roi); CharacterManager()->ReleaseActor(roi);
} }
cursor.Detach(); cursor.Detach();
@@ -2594,7 +2594,7 @@ MxResult LegoAnimationManager::FUN_10064380(
} }
if (roi != NULL && !strcmpi(roi->GetName(), p_name)) { if (roi != NULL && !strcmpi(roi->GetName(), p_name)) {
actor = CharacterManager()->GetActor(p_name); actor = CharacterManager()->GetExtraActor(p_name);
if (actor != NULL && actor->GetController() != NULL) { if (actor != NULL && actor->GetController() != NULL) {
actor->GetController()->RemoveActor(actor); actor->GetController()->RemoveActor(actor);
@@ -2620,11 +2620,11 @@ MxResult LegoAnimationManager::FUN_10064380(
return FAILURE; return FAILURE;
} }
m_extras[extraIndex].m_roi = CharacterManager()->GetROI(p_name, TRUE); m_extras[extraIndex].m_roi = CharacterManager()->GetActorROI(p_name, TRUE);
m_extras[extraIndex].m_characterId = characterId; m_extras[extraIndex].m_characterId = characterId;
m_extras[extraIndex].m_speed = p_speed; m_extras[extraIndex].m_speed = p_speed;
actor = CharacterManager()->GetActor(p_name); actor = CharacterManager()->GetExtraActor(p_name);
m_unk0x414++; m_unk0x414++;
} }
@@ -2634,7 +2634,7 @@ MxResult LegoAnimationManager::FUN_10064380(
actor->SetWorldSpeed(0.0f); actor->SetWorldSpeed(0.0f);
if (world->PlaceActor(actor, p_boundaryName, p_src, p_srcScale, p_dest, p_destScale) != SUCCESS) { if (world->PlaceActor(actor, p_boundaryName, p_src, p_srcScale, p_dest, p_destScale) != SUCCESS) {
CharacterManager()->FUN_10083db0(m_extras[i].m_roi); CharacterManager()->ReleaseActor(m_extras[i].m_roi);
m_extras[i].m_roi = NULL; m_extras[i].m_roi = NULL;
m_unk0x414--; m_unk0x414--;
return FAILURE; return FAILURE;

View File

@@ -1,8 +1,8 @@
#include "legocharactermanager.h" #include "legocharactermanager.h"
#include "3dmanager/lego3dmanager.h" #include "3dmanager/lego3dmanager.h"
#include "legoactors.h"
#include "legoanimactor.h" #include "legoanimactor.h"
#include "legocharacters.h"
#include "legoextraactor.h" #include "legoextraactor.h"
#include "legogamestate.h" #include "legogamestate.h"
#include "legovariables.h" #include "legovariables.h"
@@ -40,7 +40,7 @@ MxU32 g_unk0x100fc4ec = 2;
MxU32 g_unk0x100fc4f0 = 0; MxU32 g_unk0x100fc4f0 = 0;
// GLOBAL: LEGO1 0x10104f20 // GLOBAL: LEGO1 0x10104f20
LegoCharacterInfo g_characterInfo[66]; LegoActorInfo g_actorInfo[66];
// FUNCTION: LEGO1 0x10082a20 // FUNCTION: LEGO1 0x10082a20
LegoCharacterManager::LegoCharacterManager() LegoCharacterManager::LegoCharacterManager()
@@ -75,26 +75,26 @@ LegoCharacterManager::~LegoCharacterManager()
// FUNCTION: LEGO1 0x10083270 // FUNCTION: LEGO1 0x10083270
void LegoCharacterManager::Init() void LegoCharacterManager::Init()
{ {
for (MxS32 i = 0; i < sizeOfArray(g_characterInfo); i++) { for (MxS32 i = 0; i < sizeOfArray(g_actorInfo); i++) {
g_characterInfo[i] = g_characterInfoInit[i]; g_actorInfo[i] = g_actorInfoInit[i];
} }
} }
// FUNCTION: LEGO1 0x100832a0 // FUNCTION: LEGO1 0x100832a0
void LegoCharacterManager::FUN_100832a0() void LegoCharacterManager::ReleaseAllActors()
{ {
for (MxS32 i = 0; i < sizeOfArray(g_characterInfo); i++) { for (MxS32 i = 0; i < sizeOfArray(g_actorInfo); i++) {
LegoCharacterInfo* info = GetInfo(g_characterInfo[i].m_name); LegoActorInfo* info = GetActorInfo(g_actorInfo[i].m_name);
if (info != NULL) { if (info != NULL) {
LegoExtraActor* actor = info->m_actor; LegoExtraActor* actor = info->m_actor;
if (actor != NULL && actor->IsA("LegoExtraActor")) { if (actor != NULL && actor->IsA("LegoExtraActor")) {
LegoROI* roi = g_characterInfo[i].m_roi; LegoROI* roi = g_actorInfo[i].m_roi;
MxU32 refCount = GetRefCount(roi); MxU32 refCount = GetRefCount(roi);
while (refCount != 0) { while (refCount != 0) {
FUN_10083db0(roi); ReleaseActor(roi);
refCount = GetRefCount(roi); refCount = GetRefCount(roi);
} }
} }
@@ -107,8 +107,8 @@ MxResult LegoCharacterManager::Write(LegoStorage* p_storage)
{ {
MxResult result = FAILURE; MxResult result = FAILURE;
for (MxS32 i = 0; i < sizeOfArray(g_characterInfo); i++) { for (MxS32 i = 0; i < sizeOfArray(g_actorInfo); i++) {
LegoCharacterInfo* info = &g_characterInfo[i]; LegoActorInfo* info = &g_actorInfo[i];
if (p_storage->Write(&info->m_unk0x0c, sizeof(info->m_unk0x0c)) != SUCCESS) { if (p_storage->Write(&info->m_unk0x0c, sizeof(info->m_unk0x0c)) != SUCCESS) {
goto done; goto done;
@@ -162,8 +162,8 @@ MxResult LegoCharacterManager::Read(LegoStorage* p_storage)
{ {
MxResult result = FAILURE; MxResult result = FAILURE;
for (MxS32 i = 0; i < sizeOfArray(g_characterInfo); i++) { for (MxS32 i = 0; i < sizeOfArray(g_actorInfo); i++) {
LegoCharacterInfo* info = &g_characterInfo[i]; LegoActorInfo* info = &g_actorInfo[i];
if (p_storage->Read(&info->m_unk0x0c, sizeof(info->m_unk0x0c)) != SUCCESS) { if (p_storage->Read(&info->m_unk0x0c, sizeof(info->m_unk0x0c)) != SUCCESS) {
goto done; goto done;
@@ -213,10 +213,10 @@ done:
} }
// FUNCTION: LEGO1 0x10083500 // FUNCTION: LEGO1 0x10083500
LegoROI* LegoCharacterManager::GetROI(const char* p_key, MxBool p_createEntity) LegoROI* LegoCharacterManager::GetActorROI(const char* p_name, MxBool p_createEntity)
{ {
LegoCharacter* character = NULL; LegoCharacter* character = NULL;
LegoCharacterMap::iterator it = m_characters->find(const_cast<char*>(p_key)); LegoCharacterMap::iterator it = m_characters->find(const_cast<char*>(p_name));
if (it != m_characters->end()) { if (it != m_characters->end()) {
character = (*it).second; character = (*it).second;
@@ -224,7 +224,7 @@ LegoROI* LegoCharacterManager::GetROI(const char* p_key, MxBool p_createEntity)
} }
if (character == NULL) { if (character == NULL) {
LegoROI* roi = CreateROI(p_key); LegoROI* roi = CreateActorROI(p_name);
if (roi == NULL) { if (roi == NULL) {
goto done; goto done;
@@ -234,11 +234,11 @@ LegoROI* LegoCharacterManager::GetROI(const char* p_key, MxBool p_createEntity)
if (roi != NULL) { if (roi != NULL) {
character = new LegoCharacter(roi); character = new LegoCharacter(roi);
char* key = new char[strlen(p_key) + 1]; char* name = new char[strlen(p_name) + 1];
if (key != NULL) { if (name != NULL) {
strcpy(key, p_key); strcpy(name, p_name);
(*m_characters)[key] = character; (*m_characters)[name] = character;
VideoManager()->Get3DManager()->Add(*roi); VideoManager()->Get3DManager()->Add(*roi);
} }
} }
@@ -254,9 +254,9 @@ done:
LegoExtraActor* actor = new LegoExtraActor(); LegoExtraActor* actor = new LegoExtraActor();
actor->SetROI(character->m_roi, FALSE, FALSE); actor->SetROI(character->m_roi, FALSE, FALSE);
actor->SetType(LegoEntity::e_character); actor->SetType(LegoEntity::e_actor);
actor->SetFlag(LegoActor::c_bit2); actor->SetFlag(LegoEntity::c_managerOwned);
GetInfo(p_key)->m_actor = actor; GetActorInfo(p_name)->m_actor = actor;
} }
return character->m_roi; return character->m_roi;
@@ -267,10 +267,10 @@ done:
// FUNCTION: LEGO1 0x10083b20 // FUNCTION: LEGO1 0x10083b20
// FUNCTION: BETA10 0x10074608 // FUNCTION: BETA10 0x10074608
MxBool LegoCharacterManager::FUN_10083b20(const char* p_key) MxBool LegoCharacterManager::Exists(const char* p_name)
{ {
LegoCharacter* character = NULL; LegoCharacter* character = NULL;
LegoCharacterMap::iterator it = m_characters->find(const_cast<char*>(p_key)); LegoCharacterMap::iterator it = m_characters->find(const_cast<char*>(p_name));
if (it != m_characters->end()) { if (it != m_characters->end()) {
return TRUE; return TRUE;
@@ -298,7 +298,7 @@ MxU32 LegoCharacterManager::GetRefCount(LegoROI* p_roi)
// FUNCTION: LEGO1 0x10083c30 // FUNCTION: LEGO1 0x10083c30
// FUNCTION: BETA10 0x10074701 // FUNCTION: BETA10 0x10074701
void LegoCharacterManager::FUN_10083c30(const char* p_name) void LegoCharacterManager::ReleaseActor(const char* p_name)
{ {
LegoCharacter* character = NULL; LegoCharacter* character = NULL;
LegoCharacterMap::iterator it = m_characters->find(const_cast<char*>(p_name)); LegoCharacterMap::iterator it = m_characters->find(const_cast<char*>(p_name));
@@ -307,7 +307,7 @@ void LegoCharacterManager::FUN_10083c30(const char* p_name)
character = (*it).second; character = (*it).second;
if (character->RemoveRef() == 0) { if (character->RemoveRef() == 0) {
LegoCharacterInfo* info = GetInfo(p_name); LegoActorInfo* info = GetActorInfo(p_name);
LegoEntity* entity = character->m_roi->GetEntity(); LegoEntity* entity = character->m_roi->GetEntity();
if (entity != NULL) { if (entity != NULL) {
@@ -323,11 +323,11 @@ void LegoCharacterManager::FUN_10083c30(const char* p_name)
if (info != NULL) { if (info != NULL) {
if (info->m_actor != NULL) { if (info->m_actor != NULL) {
info->m_actor->ClearFlag(LegoEntity::c_bit2); info->m_actor->ClearFlag(LegoEntity::c_managerOwned);
delete info->m_actor; delete info->m_actor;
} }
else if (entity != NULL && entity->GetFlagsIsSet(LegoEntity::c_bit2)) { else if (entity != NULL && entity->GetFlagsIsSet(LegoEntity::c_managerOwned)) {
entity->ClearFlag(LegoEntity::c_bit2); entity->ClearFlag(LegoEntity::c_managerOwned);
delete entity; delete entity;
} }
@@ -339,7 +339,7 @@ void LegoCharacterManager::FUN_10083c30(const char* p_name)
} }
// FUNCTION: LEGO1 0x10083db0 // FUNCTION: LEGO1 0x10083db0
void LegoCharacterManager::FUN_10083db0(LegoROI* p_roi) void LegoCharacterManager::ReleaseActor(LegoROI* p_roi)
{ {
LegoCharacter* character = NULL; LegoCharacter* character = NULL;
LegoCharacterMap::iterator it; LegoCharacterMap::iterator it;
@@ -349,7 +349,7 @@ void LegoCharacterManager::FUN_10083db0(LegoROI* p_roi)
if (character->m_roi == p_roi) { if (character->m_roi == p_roi) {
if (character->RemoveRef() == 0) { if (character->RemoveRef() == 0) {
LegoCharacterInfo* info = GetInfo(character->m_roi->GetName()); LegoActorInfo* info = GetActorInfo(character->m_roi->GetName());
LegoEntity* entity = character->m_roi->GetEntity(); LegoEntity* entity = character->m_roi->GetEntity();
if (entity != NULL) { if (entity != NULL) {
@@ -365,11 +365,11 @@ void LegoCharacterManager::FUN_10083db0(LegoROI* p_roi)
if (info != NULL) { if (info != NULL) {
if (info->m_actor != NULL) { if (info->m_actor != NULL) {
info->m_actor->ClearFlag(LegoEntity::c_bit2); info->m_actor->ClearFlag(LegoEntity::c_managerOwned);
delete info->m_actor; delete info->m_actor;
} }
else if (entity != NULL && entity->GetFlagsIsSet(LegoEntity::c_bit2)) { else if (entity != NULL && entity->GetFlagsIsSet(LegoEntity::c_managerOwned)) {
entity->ClearFlag(LegoEntity::c_bit2); entity->ClearFlag(LegoEntity::c_managerOwned);
delete entity; delete entity;
} }
@@ -384,7 +384,7 @@ void LegoCharacterManager::FUN_10083db0(LegoROI* p_roi)
} }
// FUNCTION: LEGO1 0x10083f10 // FUNCTION: LEGO1 0x10083f10
void LegoCharacterManager::FUN_10083f10(LegoROI* p_roi) void LegoCharacterManager::ReleaseAutoROI(LegoROI* p_roi)
{ {
LegoCharacter* character = NULL; LegoCharacter* character = NULL;
LegoCharacterMap::iterator it; LegoCharacterMap::iterator it;
@@ -407,8 +407,8 @@ void LegoCharacterManager::FUN_10083f10(LegoROI* p_roi)
m_characters->erase(it); m_characters->erase(it);
if (entity != NULL && entity->GetFlagsIsSet(LegoEntity::c_bit2)) { if (entity != NULL && entity->GetFlagsIsSet(LegoEntity::c_managerOwned)) {
entity->ClearFlag(LegoEntity::c_bit2); entity->ClearFlag(LegoEntity::c_managerOwned);
delete entity; delete entity;
} }
} }
@@ -425,7 +425,7 @@ void LegoCharacterManager::RemoveROI(LegoROI* p_roi)
} }
// FUNCTION: LEGO1 0x10084030 // FUNCTION: LEGO1 0x10084030
LegoROI* LegoCharacterManager::CreateROI(const char* p_key) LegoROI* LegoCharacterManager::CreateActorROI(const char* p_key)
{ {
MxBool success = FALSE; MxBool success = FALSE;
LegoROI* roi = NULL; LegoROI* roi = NULL;
@@ -438,14 +438,14 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
Tgl::Renderer* renderer = VideoManager()->GetRenderer(); Tgl::Renderer* renderer = VideoManager()->GetRenderer();
ViewLODListManager* lodManager = GetViewLODListManager(); ViewLODListManager* lodManager = GetViewLODListManager();
LegoTextureContainer* textureContainer = TextureContainer(); LegoTextureContainer* textureContainer = TextureContainer();
LegoCharacterInfo* info = GetInfo(p_key); LegoActorInfo* info = GetActorInfo(p_key);
if (info == NULL) { if (info == NULL) {
goto done; goto done;
} }
if (!strcmpi(p_key, "pep")) { if (!strcmpi(p_key, "pep")) {
LegoCharacterInfo* pepper = GetInfo("pepper"); LegoActorInfo* pepper = GetActorInfo("pepper");
info->m_unk0x0c = pepper->m_unk0x0c; info->m_unk0x0c = pepper->m_unk0x0c;
info->m_unk0x10 = pepper->m_unk0x10; info->m_unk0x10 = pepper->m_unk0x10;
@@ -459,33 +459,33 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
roi = new LegoROI(renderer); roi = new LegoROI(renderer);
roi->SetName(p_key); roi->SetName(p_key);
boundingSphere.Center()[0] = g_characterLODs[c_topLOD].m_boundingSphere[0]; boundingSphere.Center()[0] = g_actorLODs[c_topLOD].m_boundingSphere[0];
boundingSphere.Center()[1] = g_characterLODs[c_topLOD].m_boundingSphere[1]; boundingSphere.Center()[1] = g_actorLODs[c_topLOD].m_boundingSphere[1];
boundingSphere.Center()[2] = g_characterLODs[c_topLOD].m_boundingSphere[2]; boundingSphere.Center()[2] = g_actorLODs[c_topLOD].m_boundingSphere[2];
boundingSphere.Radius() = g_characterLODs[c_topLOD].m_boundingSphere[3]; boundingSphere.Radius() = g_actorLODs[c_topLOD].m_boundingSphere[3];
roi->SetBoundingSphere(boundingSphere); roi->SetBoundingSphere(boundingSphere);
boundingBox.Min()[0] = g_characterLODs[c_topLOD].m_boundingBox[0]; boundingBox.Min()[0] = g_actorLODs[c_topLOD].m_boundingBox[0];
boundingBox.Min()[1] = g_characterLODs[c_topLOD].m_boundingBox[1]; boundingBox.Min()[1] = g_actorLODs[c_topLOD].m_boundingBox[1];
boundingBox.Min()[2] = g_characterLODs[c_topLOD].m_boundingBox[2]; boundingBox.Min()[2] = g_actorLODs[c_topLOD].m_boundingBox[2];
boundingBox.Max()[0] = g_characterLODs[c_topLOD].m_boundingBox[3]; boundingBox.Max()[0] = g_actorLODs[c_topLOD].m_boundingBox[3];
boundingBox.Max()[1] = g_characterLODs[c_topLOD].m_boundingBox[4]; boundingBox.Max()[1] = g_actorLODs[c_topLOD].m_boundingBox[4];
boundingBox.Max()[2] = g_characterLODs[c_topLOD].m_boundingBox[5]; boundingBox.Max()[2] = g_actorLODs[c_topLOD].m_boundingBox[5];
roi->SetUnknown0x80(boundingBox); roi->SetUnknown0x80(boundingBox);
comp = new CompoundObject(); comp = new CompoundObject();
roi->SetComp(comp); roi->SetComp(comp);
for (i = 0; i < sizeOfArray(g_characterLODs) - 1; i++) { for (i = 0; i < sizeOfArray(g_actorLODs) - 1; i++) {
char lodName[256]; char lodName[256];
LegoCharacterInfo::Part& part = info->m_parts[i]; LegoActorInfo::Part& part = info->m_parts[i];
const char* parentName; const char* parentName;
if (i == 0 || i == 1) { if (i == 0 || i == 1) {
parentName = part.m_unk0x04[part.m_unk0x00[part.m_unk0x08]]; parentName = part.m_unk0x04[part.m_unk0x00[part.m_unk0x08]];
} }
else { else {
parentName = g_characterLODs[i + 1].m_parentName; parentName = g_actorLODs[i + 1].m_parentName;
} }
ViewLODList* lodList = lodManager->Lookup(parentName); ViewLODList* lodList = lodManager->Lookup(parentName);
@@ -505,35 +505,34 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
LegoROI* childROI = new LegoROI(renderer, lodList); LegoROI* childROI = new LegoROI(renderer, lodList);
lodList->Release(); lodList->Release();
childROI->SetName(g_characterLODs[i + 1].m_name); childROI->SetName(g_actorLODs[i + 1].m_name);
childROI->SetParentROI(roi); childROI->SetParentROI(roi);
BoundingSphere childBoundingSphere; BoundingSphere childBoundingSphere;
childBoundingSphere.Center()[0] = g_characterLODs[i + 1].m_boundingSphere[0]; childBoundingSphere.Center()[0] = g_actorLODs[i + 1].m_boundingSphere[0];
childBoundingSphere.Center()[1] = g_characterLODs[i + 1].m_boundingSphere[1]; childBoundingSphere.Center()[1] = g_actorLODs[i + 1].m_boundingSphere[1];
childBoundingSphere.Center()[2] = g_characterLODs[i + 1].m_boundingSphere[2]; childBoundingSphere.Center()[2] = g_actorLODs[i + 1].m_boundingSphere[2];
childBoundingSphere.Radius() = g_characterLODs[i + 1].m_boundingSphere[3]; childBoundingSphere.Radius() = g_actorLODs[i + 1].m_boundingSphere[3];
childROI->SetBoundingSphere(childBoundingSphere); childROI->SetBoundingSphere(childBoundingSphere);
BoundingBox childBoundingBox; BoundingBox childBoundingBox;
childBoundingBox.Min()[0] = g_characterLODs[i + 1].m_boundingBox[0]; childBoundingBox.Min()[0] = g_actorLODs[i + 1].m_boundingBox[0];
childBoundingBox.Min()[1] = g_characterLODs[i + 1].m_boundingBox[1]; childBoundingBox.Min()[1] = g_actorLODs[i + 1].m_boundingBox[1];
childBoundingBox.Min()[2] = g_characterLODs[i + 1].m_boundingBox[2]; childBoundingBox.Min()[2] = g_actorLODs[i + 1].m_boundingBox[2];
childBoundingBox.Max()[0] = g_characterLODs[i + 1].m_boundingBox[3]; childBoundingBox.Max()[0] = g_actorLODs[i + 1].m_boundingBox[3];
childBoundingBox.Max()[1] = g_characterLODs[i + 1].m_boundingBox[4]; childBoundingBox.Max()[1] = g_actorLODs[i + 1].m_boundingBox[4];
childBoundingBox.Max()[2] = g_characterLODs[i + 1].m_boundingBox[5]; childBoundingBox.Max()[2] = g_actorLODs[i + 1].m_boundingBox[5];
childROI->SetUnknown0x80(childBoundingBox); childROI->SetUnknown0x80(childBoundingBox);
CalcLocalTransform( CalcLocalTransform(
Mx3DPointFloat(g_characterLODs[i + 1].m_position), Mx3DPointFloat(g_actorLODs[i + 1].m_position),
Mx3DPointFloat(g_characterLODs[i + 1].m_direction), Mx3DPointFloat(g_actorLODs[i + 1].m_direction),
Mx3DPointFloat(g_characterLODs[i + 1].m_up), Mx3DPointFloat(g_actorLODs[i + 1].m_up),
mat mat
); );
childROI->WrappedSetLocalTransform(mat); childROI->WrappedSetLocalTransform(mat);
if (g_characterLODs[i + 1].m_flags & LegoCharacterLOD::c_flag1 && if (g_actorLODs[i + 1].m_flags & LegoActorLOD::c_flag1 && (i != 0 || part.m_unk0x00[part.m_unk0x08] != 0)) {
(i != 0 || part.m_unk0x00[part.m_unk0x08] != 0)) {
LegoTextureInfo* textureInfo = textureContainer->Get(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]]); LegoTextureInfo* textureInfo = textureContainer->Get(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]]);
@@ -542,7 +541,7 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
childROI->FUN_100a9170(1.0F, 1.0F, 1.0F, 0.0F); childROI->FUN_100a9170(1.0F, 1.0F, 1.0F, 0.0F);
} }
} }
else if (g_characterLODs[i + 1].m_flags & LegoCharacterLOD::c_flag2 || (i == 0 && part.m_unk0x00[part.m_unk0x08] == 0)) { else if (g_actorLODs[i + 1].m_flags & LegoActorLOD::c_flag2 || (i == 0 && part.m_unk0x00[part.m_unk0x08] == 0)) {
LegoFloat red, green, blue, alpha; LegoFloat red, green, blue, alpha;
childROI->FUN_100a9bf0(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]], red, green, blue, alpha); childROI->FUN_100a9bf0(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]], red, green, blue, alpha);
childROI->FUN_100a9170(red, green, blue, alpha); childROI->FUN_100a9170(red, green, blue, alpha);
@@ -552,9 +551,9 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
} }
CalcLocalTransform( CalcLocalTransform(
Mx3DPointFloat(g_characterLODs[c_topLOD].m_position), Mx3DPointFloat(g_actorLODs[c_topLOD].m_position),
Mx3DPointFloat(g_characterLODs[c_topLOD].m_direction), Mx3DPointFloat(g_actorLODs[c_topLOD].m_direction),
Mx3DPointFloat(g_characterLODs[c_topLOD].m_up), Mx3DPointFloat(g_actorLODs[c_topLOD].m_up),
mat mat
); );
roi->WrappedSetLocalTransform(mat); roi->WrappedSetLocalTransform(mat);
@@ -576,12 +575,12 @@ done:
MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo) MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo)
{ {
LegoResult result = SUCCESS; LegoResult result = SUCCESS;
LegoROI* head = FindChildROI(p_roi, g_characterLODs[c_headLOD].m_name); LegoROI* head = FindChildROI(p_roi, g_actorLODs[c_headLOD].m_name);
if (head != NULL) { if (head != NULL) {
char lodName[256]; char lodName[256];
ViewLODList* lodList = GetViewLODListManager()->Lookup(g_characterLODs[c_headLOD].m_parentName); ViewLODList* lodList = GetViewLODListManager()->Lookup(g_actorLODs[c_headLOD].m_parentName);
MxS32 lodSize = lodList->Size(); MxS32 lodSize = lodList->Size();
sprintf(lodName, "%s%s%d", p_roi->GetName(), "head", g_unk0x100fc4e8++); sprintf(lodName, "%s%s%d", p_roi->GetName(), "head", g_unk0x100fc4e8++);
ViewLODList* dupLodList = GetViewLODListManager()->Create(lodName, lodSize); ViewLODList* dupLodList = GetViewLODListManager()->Create(lodName, lodSize);
@@ -589,8 +588,8 @@ MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_tex
Tgl::Renderer* renderer = VideoManager()->GetRenderer(); Tgl::Renderer* renderer = VideoManager()->GetRenderer();
if (p_textureInfo == NULL) { if (p_textureInfo == NULL) {
LegoCharacterInfo* info = GetInfo(p_roi->GetName()); LegoActorInfo* info = GetActorInfo(p_roi->GetName());
LegoCharacterInfo::Part& part = info->m_parts[c_headPart]; LegoActorInfo::Part& part = info->m_parts[c_headPart];
p_textureInfo = TextureContainer()->Get(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]]); p_textureInfo = TextureContainer()->Get(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]]);
} }
@@ -620,10 +619,10 @@ MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_tex
} }
// FUNCTION: LEGO1 0x10084c00 // FUNCTION: LEGO1 0x10084c00
MxBool LegoCharacterManager::Exists(const char* p_key) MxBool LegoCharacterManager::IsActor(const char* p_name)
{ {
for (MxU32 i = 0; i < sizeOfArray(g_characterInfo); i++) { for (MxU32 i = 0; i < sizeOfArray(g_actorInfo); i++) {
if (!strcmpi(g_characterInfo[i].m_name, p_key)) { if (!strcmpi(g_actorInfo[i].m_name, p_name)) {
return TRUE; return TRUE;
} }
} }
@@ -632,9 +631,9 @@ MxBool LegoCharacterManager::Exists(const char* p_key)
} }
// FUNCTION: LEGO1 0x10084c40 // FUNCTION: LEGO1 0x10084c40
LegoExtraActor* LegoCharacterManager::GetActor(const char* p_key) LegoExtraActor* LegoCharacterManager::GetExtraActor(const char* p_name)
{ {
LegoCharacterInfo* info = GetInfo(p_key); LegoActorInfo* info = GetActorInfo(p_name);
if (info != NULL) { if (info != NULL) {
return info->m_actor; return info->m_actor;
@@ -644,36 +643,36 @@ LegoExtraActor* LegoCharacterManager::GetActor(const char* p_key)
} }
// FUNCTION: LEGO1 0x10084c60 // FUNCTION: LEGO1 0x10084c60
LegoCharacterInfo* LegoCharacterManager::GetInfo(const char* p_key) LegoActorInfo* LegoCharacterManager::GetActorInfo(const char* p_name)
{ {
MxU32 i; MxU32 i;
for (i = 0; i < sizeOfArray(g_characterInfo); i++) { for (i = 0; i < sizeOfArray(g_actorInfo); i++) {
if (!strcmpi(g_characterInfo[i].m_name, p_key)) { if (!strcmpi(g_actorInfo[i].m_name, p_name)) {
break; break;
} }
} }
if (i < sizeOfArray(g_characterInfo)) { if (i < sizeOfArray(g_actorInfo)) {
return &g_characterInfo[i]; return &g_actorInfo[i];
} }
return NULL; return NULL;
} }
// FUNCTION: LEGO1 0x10084cb0 // FUNCTION: LEGO1 0x10084cb0
LegoCharacterInfo* LegoCharacterManager::GetInfo(LegoROI* p_roi) LegoActorInfo* LegoCharacterManager::GetActorInfo(LegoROI* p_roi)
{ {
MxU32 i; MxU32 i;
for (i = 0; i < sizeOfArray(g_characterInfo); i++) { for (i = 0; i < sizeOfArray(g_actorInfo); i++) {
if (g_characterInfo[i].m_roi == p_roi) { if (g_actorInfo[i].m_roi == p_roi) {
break; break;
} }
} }
if (i < sizeOfArray(g_characterInfo)) { if (i < sizeOfArray(g_actorInfo)) {
return &g_characterInfo[i]; return &g_actorInfo[i];
} }
return NULL; return NULL;
@@ -703,13 +702,13 @@ LegoROI* LegoCharacterManager::FindChildROI(LegoROI* p_roi, const char* p_name)
// FUNCTION: LEGO1 0x10084ec0 // FUNCTION: LEGO1 0x10084ec0
MxBool LegoCharacterManager::SwitchHat(LegoROI* p_roi) MxBool LegoCharacterManager::SwitchHat(LegoROI* p_roi)
{ {
LegoCharacterInfo* info = GetInfo(p_roi->GetName()); LegoActorInfo* info = GetActorInfo(p_roi->GetName());
if (info == NULL) { if (info == NULL) {
return FALSE; return FALSE;
} }
LegoCharacterInfo::Part& part = info->m_parts[c_infohatPart]; LegoActorInfo::Part& part = info->m_parts[c_infohatPart];
part.m_unk0x08++; part.m_unk0x08++;
MxU8 unk0x00 = part.m_unk0x00[part.m_unk0x08]; MxU8 unk0x00 = part.m_unk0x00[part.m_unk0x08];
@@ -719,7 +718,7 @@ MxBool LegoCharacterManager::SwitchHat(LegoROI* p_roi)
unk0x00 = part.m_unk0x00[part.m_unk0x08]; unk0x00 = part.m_unk0x00[part.m_unk0x08];
} }
LegoROI* childROI = FindChildROI(p_roi, g_characterLODs[c_infohatLOD].m_name); LegoROI* childROI = FindChildROI(p_roi, g_actorLODs[c_infohatLOD].m_name);
if (childROI != NULL) { if (childROI != NULL) {
char lodName[256]; char lodName[256];
@@ -757,7 +756,7 @@ MxBool LegoCharacterManager::SwitchHat(LegoROI* p_roi)
// FUNCTION: LEGO1 0x10085140 // FUNCTION: LEGO1 0x10085140
MxU32 LegoCharacterManager::FUN_10085140(LegoROI* p_roi, MxBool p_und) MxU32 LegoCharacterManager::FUN_10085140(LegoROI* p_roi, MxBool p_und)
{ {
LegoCharacterInfo* info = GetInfo(p_roi); LegoActorInfo* info = GetActorInfo(p_roi);
if (p_und) { if (p_und) {
return info->m_mood + g_unk0x100fc4dc; return info->m_mood + g_unk0x100fc4dc;
@@ -774,7 +773,7 @@ MxU32 LegoCharacterManager::FUN_10085140(LegoROI* p_roi, MxBool p_und)
// FUNCTION: BETA10 0x100768c5 // FUNCTION: BETA10 0x100768c5
MxU8 LegoCharacterManager::GetMood(LegoROI* p_roi) MxU8 LegoCharacterManager::GetMood(LegoROI* p_roi)
{ {
LegoCharacterInfo* info = GetInfo(p_roi); LegoActorInfo* info = GetActorInfo(p_roi);
if (info != NULL) { if (info != NULL) {
return info->m_mood; return info->m_mood;
@@ -803,7 +802,7 @@ void LegoCharacterManager::SetCustomizeAnimFile(const char* p_value)
} }
// FUNCTION: LEGO1 0x10085210 // FUNCTION: LEGO1 0x10085210
LegoROI* LegoCharacterManager::FUN_10085210(const char* p_name, const char* p_lodName, MxBool p_createEntity) LegoROI* LegoCharacterManager::CreateAutoROI(const char* p_name, const char* p_lodName, MxBool p_createEntity)
{ {
LegoROI* roi = NULL; LegoROI* roi = NULL;
@@ -853,8 +852,8 @@ LegoROI* LegoCharacterManager::FUN_10085210(const char* p_name, const char* p_lo
LegoEntity* entity = new LegoEntity(); LegoEntity* entity = new LegoEntity();
entity->SetROI(roi, FALSE, FALSE); entity->SetROI(roi, FALSE, FALSE);
entity->SetType(LegoEntity::e_unk4); entity->SetType(LegoEntity::e_autoROI);
entity->SetFlag(LegoActor::c_bit2); entity->SetFlag(LegoEntity::c_managerOwned);
} }
} }
} }
@@ -907,5 +906,5 @@ MxResult LegoCharacterManager::FUN_10085870(LegoROI* p_roi)
// FUNCTION: LEGO1 0x10085a80 // FUNCTION: LEGO1 0x10085a80
LegoROI* LegoCharacterManager::FUN_10085a80(const char* p_name, const char* p_lodName, MxBool p_createEntity) LegoROI* LegoCharacterManager::FUN_10085a80(const char* p_name, const char* p_lodName, MxBool p_createEntity)
{ {
return FUN_10085210(p_name, p_lodName, p_createEntity); return CreateAutoROI(p_name, p_lodName, p_createEntity);
} }

View File

@@ -177,7 +177,7 @@ void LegoGameState::SetActor(MxU8 p_actorId)
IslePathActor* newActor = new IslePathActor(); IslePathActor* newActor = new IslePathActor();
const char* actorName = LegoActor::GetActorName(m_actorId); const char* actorName = LegoActor::GetActorName(m_actorId);
LegoROI* roi = CharacterManager()->GetROI(actorName, FALSE); LegoROI* roi = CharacterManager()->GetActorROI(actorName, FALSE);
MxDSAction action; MxDSAction action;
action.SetAtomId(*g_isleScript); action.SetAtomId(*g_isleScript);

View File

@@ -129,7 +129,7 @@ void LegoActor::SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2)
for (MxU32 i = 1; i <= sizeOfArray(g_actorNames) - 1; i++) { for (MxU32 i = 1; i <= sizeOfArray(g_actorNames) - 1; i++) {
if (!strcmpi(name, g_actorNames[i])) { if (!strcmpi(name, g_actorNames[i])) {
m_type = e_character; m_type = e_actor;
m_actorId = i; m_actorId = i;
break; break;
} }

View File

@@ -31,7 +31,7 @@ void LegoEntity::Init()
m_flags = 0; m_flags = 0;
m_actionType = Extra::ActionType::e_unknown; m_actionType = Extra::ActionType::e_unknown;
m_targetEntityId = -1; m_targetEntityId = -1;
m_type = e_unk4; m_type = e_autoROI;
} }
// FUNCTION: LEGO1 0x10010650 // FUNCTION: LEGO1 0x10010650
@@ -93,7 +93,7 @@ void LegoEntity::Destroy(MxBool p_fromDestructor)
m_roi->SetEntity(NULL); m_roi->SetEntity(NULL);
} }
CharacterManager()->FUN_10083db0(m_roi); CharacterManager()->ReleaseActor(m_roi);
} }
else { else {
VideoManager()->Get3DManager()->GetLego3DView()->Remove(*m_roi); VideoManager()->Get3DManager()->GetLego3DView()->Remove(*m_roi);
@@ -252,7 +252,7 @@ void LegoEntity::VTable0x34(MxBool p_und)
const LegoChar* roiName = m_roi->GetName(); const LegoChar* roiName = m_roi->GetName();
switch (m_type) { switch (m_type) {
case e_character: case e_actor:
objectId = CharacterManager()->FUN_10085140(m_roi, p_und); objectId = CharacterManager()->FUN_10085140(m_roi, p_und);
break; break;
case e_unk1: case e_unk1:
@@ -285,7 +285,7 @@ void LegoEntity::VTable0x38()
void LegoEntity::VTable0x3c() void LegoEntity::VTable0x3c()
{ {
switch (m_type) { switch (m_type) {
case e_character: case e_actor:
CharacterManager()->SwitchHat(m_roi); CharacterManager()->SwitchHat(m_roi);
break; break;
case e_unk1: case e_unk1:
@@ -366,7 +366,7 @@ MxLong LegoEntity::Notify(MxParam& p_param)
break; break;
case 6: case 6:
switch (m_type) { switch (m_type) {
case e_character: case e_actor:
case e_unk1: case e_unk1:
break; break;
case e_plant: case e_plant:
@@ -375,7 +375,7 @@ MxLong LegoEntity::Notify(MxParam& p_param)
case e_building: case e_building:
BuildingManager()->FUN_10030000(this); BuildingManager()->FUN_10030000(this);
break; break;
case e_unk4: case e_autoROI:
break; break;
} }
} }

View File

@@ -187,7 +187,7 @@ void LegoWorld::Destroy(MxBool p_fromDestructor)
while (cursor.First(entity)) { while (cursor.First(entity)) {
cursor.Detach(); cursor.Detach();
if (!(entity->GetFlags() & LegoEntity::c_bit2)) { if (!(entity->GetFlags() & LegoEntity::c_managerOwned)) {
delete entity; delete entity;
} }
} }

View File

@@ -188,7 +188,7 @@ LegoChar* LegoAnimPresenter::FUN_10069150(const LegoChar* p_und1)
{ {
LegoChar* str; LegoChar* str;
if (LegoCharacterManager::Exists(p_und1 + 1)) { if (LegoCharacterManager::IsActor(p_und1 + 1)) {
str = new LegoChar[strlen(p_und1)]; str = new LegoChar[strlen(p_und1)];
if (str != NULL) { if (str != NULL) {
@@ -232,7 +232,7 @@ void LegoAnimPresenter::FUN_100692b0()
src = str; src = str;
} }
roi = CharacterManager()->GetROI(src, TRUE); roi = CharacterManager()->GetActorROI(src, TRUE);
if (roi != NULL && str[0] == '*') { if (roi != NULL && str[0] == '*') {
roi->SetVisibility(FALSE); roi->SetVisibility(FALSE);
@@ -268,7 +268,7 @@ void LegoAnimPresenter::FUN_100692b0()
strlwr(lodName); strlwr(lodName);
LegoChar* und = FUN_10069150(str); LegoChar* und = FUN_10069150(str);
roi = CharacterManager()->FUN_10085210(und, lodName, TRUE); roi = CharacterManager()->CreateAutoROI(und, lodName, TRUE);
if (roi != NULL) { if (roi != NULL) {
roi->SetVisibility(FALSE); roi->SetVisibility(FALSE);
@@ -313,7 +313,7 @@ void LegoAnimPresenter::FUN_100695c0()
strlwr(lodName); strlwr(lodName);
CharacterManager()->FUN_10085210(actorName, lodName, FALSE); CharacterManager()->CreateAutoROI(actorName, lodName, FALSE);
FUN_100698b0(rois, actorName); FUN_100698b0(rois, actorName);
} }
} }
@@ -530,8 +530,8 @@ void LegoAnimPresenter::FUN_1006aa60()
while (cursor.Next(roi)) { while (cursor.Next(roi)) {
const char* name = roi->GetName(); const char* name = roi->GetName();
if (m_unk0x96 || !CharacterManager()->Exists(name)) { if (m_unk0x96 || !CharacterManager()->IsActor(name)) {
CharacterManager()->FUN_10083c30(name); CharacterManager()->ReleaseActor(name);
} }
} }
} }

View File

@@ -224,7 +224,7 @@ MxResult LegoModelPresenter::FUN_1007ff70(
if (p_entity != NULL) { if (p_entity != NULL) {
p_entity->SetROI(m_roi, TRUE, TRUE); p_entity->SetROI(m_roi, TRUE, TRUE);
p_entity->ClearFlag(LegoEntity::c_bit2); p_entity->ClearFlag(LegoEntity::c_managerOwned);
} }
else { else {
p_world->GetROIList().push_back(m_roi); p_world->GetROIList().push_back(m_roi);
@@ -249,9 +249,10 @@ void LegoModelPresenter::ReadyTickle()
((LegoEntityPresenter*) m_compositePresenter) ((LegoEntityPresenter*) m_compositePresenter)
->GetInternalEntity() ->GetInternalEntity()
->SetFlags( ->SetFlags(
((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->GetFlags() & ~LegoEntity::c_bit2 ((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->GetFlags() &
~LegoEntity::c_managerOwned
); );
((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->SetType(LegoEntity::e_character); ((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->SetType(LegoEntity::e_actor);
} }
ParseExtra(); ParseExtra();
@@ -276,7 +277,7 @@ void LegoModelPresenter::ReadyTickle()
->GetInternalEntity() ->GetInternalEntity()
->SetFlags( ->SetFlags(
((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->GetFlags() & ((LegoEntityPresenter*) m_compositePresenter)->GetInternalEntity()->GetFlags() &
~LegoEntity::c_bit2 ~LegoEntity::c_managerOwned
); );
} }
@@ -306,7 +307,7 @@ void LegoModelPresenter::ParseExtra()
char* token = strtok(output, g_parseExtraTokens); char* token = strtok(output, g_parseExtraTokens);
if (m_roi == NULL) { if (m_roi == NULL) {
m_roi = CharacterManager()->GetROI(token, FALSE); m_roi = CharacterManager()->GetActorROI(token, FALSE);
m_addedToView = FALSE; m_addedToView = FALSE;
} }
} }

View File

@@ -52,7 +52,7 @@ void LegoPhonemePresenter::StartingTickle()
m_unk0x84 = TRUE; m_unk0x84 = TRUE;
} }
else { else {
entityROI = CharacterManager()->GetROI(m_roiName.GetData(), TRUE); entityROI = CharacterManager()->GetActorROI(m_roiName.GetData(), TRUE);
} }
head = entityROI->FindChildROI("head", entityROI); head = entityROI->FindChildROI("head", entityROI);
@@ -143,7 +143,7 @@ void LegoPhonemePresenter::EndAction()
roi = FindROI(m_roiName.GetData()); roi = FindROI(m_roiName.GetData());
} }
else { else {
roi = CharacterManager()->GetROI(m_roiName.GetData(), TRUE); roi = CharacterManager()->GetActorROI(m_roiName.GetData(), TRUE);
} }
if (roi != NULL) { if (roi != NULL) {
@@ -151,7 +151,7 @@ void LegoPhonemePresenter::EndAction()
} }
if (!m_unk0x84) { if (!m_unk0x84) {
CharacterManager()->FUN_10083c30(m_roiName.GetData()); CharacterManager()->ReleaseActor(m_roiName.GetData());
} }
TextureContainer()->EraseCached(phoneme->VTable0x10()); TextureContainer()->EraseCached(phoneme->VTable0x10());
@@ -164,7 +164,7 @@ void LegoPhonemePresenter::EndAction()
} }
if (!m_unk0x84) { if (!m_unk0x84) {
CharacterManager()->FUN_10083c30(m_roiName.GetData()); CharacterManager()->ReleaseActor(m_roiName.GetData());
} }
} }
} }

View File

@@ -1308,7 +1308,7 @@ void Infocenter::Reset()
PlantManager()->FUN_10027120(); PlantManager()->FUN_10027120();
BuildingManager()->FUN_10030590(); BuildingManager()->FUN_10030590();
AnimationManager()->Reset(FALSE); AnimationManager()->Reset(FALSE);
CharacterManager()->FUN_100832a0(); CharacterManager()->ReleaseAllActors();
GameState()->SetCurrentAct(LegoGameState::e_act1); GameState()->SetCurrentAct(LegoGameState::e_act1);
GameState()->SetPreviousArea(LegoGameState::e_undefined); GameState()->SetPreviousArea(LegoGameState::e_undefined);
GameState()->SetUnknown0x42c(LegoGameState::e_undefined); GameState()->SetUnknown0x42c(LegoGameState::e_undefined);