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Improve match of MxRegion::vtable18 (#266)
* Match MxRegionTopBottom::FUN_100c5280 * Resolve OtherAppend/Append * Remove old code * MxRegion::vtable18 up to 80%, refactor MxRect
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@@ -23,6 +23,14 @@ public:
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this->m_bottom = p_size.m_height;
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}
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MxRect32(const MxRect32& p_a, const MxRect32& p_b)
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{
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m_left = Max(p_a.m_left, p_b.m_left);
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m_top = Max(p_a.m_top, p_b.m_top);
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m_right = Min(p_a.m_right, p_b.m_right);
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m_bottom = Min(p_a.m_bottom, p_b.m_bottom);
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}
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inline void SetPoint(const MxPoint32& p_point)
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{
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this->m_left = p_point.m_x;
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@@ -35,10 +43,39 @@ public:
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this->m_bottom = p_size.m_height;
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}
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inline MxBool IsValid() { return m_left < m_right && m_top < m_bottom; }
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inline MxBool IntersectsWith(const MxRect32& p_rect)
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{
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return m_left < p_rect.m_right && p_rect.m_left < m_right && m_top < p_rect.m_bottom && p_rect.m_top < m_bottom;
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}
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inline void UpdateBounds(const MxRect32& p_rect)
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{
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m_left = Min(m_left, p_rect.m_left);
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m_top = Min(m_top, p_rect.m_top);
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m_right = Max(m_right, p_rect.m_right);
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m_bottom = Max(m_bottom, p_rect.m_bottom);
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}
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inline MxS32 GetWidth() { return (m_right - m_left) + 1; }
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inline MxS32 GetHeight() { return (m_bottom - m_top) + 1; }
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inline MxPoint32 GetPoint() { return MxPoint32(this->m_left, this->m_top); }
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inline MxSize32 GetSize() { return MxSize32(this->m_right, this->m_bottom); }
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inline MxS32 GetLeft() { return m_left; }
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inline MxS32 GetTop() { return m_top; }
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inline MxS32 GetRight() { return m_right; }
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inline MxS32 GetBottom() { return m_bottom; }
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inline void SetLeft(MxS32 p_left) { m_left = p_left; }
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inline void SetTop(MxS32 p_top) { m_top = p_top; }
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inline void SetRight(MxS32 p_right) { m_right = p_right; }
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inline void SetBottom(MxS32 p_bottom) { m_bottom = p_bottom; }
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private:
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static inline MxS32 Min(MxS32 a, MxS32 b) { return a <= b ? a : b; };
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static inline MxS32 Max(MxS32 a, MxS32 b) { return a <= b ? b : a; };
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MxS32 m_left;
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MxS32 m_top;
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