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Implement/match LegoPhonemePresenter::StartingTickle (#809)
* Implement/match LegoPhonemePresenter::StartingTickle * Name vars * Fix name
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@@ -3,7 +3,7 @@
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#include "3dmanager/lego3dmanager.h"
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#include "decomp.h"
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#include "legounknown100d9d00.h"
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#include "legophonemelist.h"
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#include "mxdirectx/mxdirect3d.h"
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#include "mxdirectx/mxstopwatch.h"
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#include "mxvideomanager.h"
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@@ -34,7 +34,7 @@ public:
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virtual MxPresenter* GetPresenterAt(MxS32 p_x, MxS32 p_y); // vtable+0x38
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// FUNCTION: LEGO1 0x1007ab10
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virtual LegoUnknown100d9d00* VTable0x3c() { return m_unk0x100d9d00; } // vtable+0x3c
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virtual LegoPhonemeList* GetPhonemeList() { return m_phonemeRefList; } // vtable+0x3c
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void SetSkyColor(float p_red, float p_green, float p_blue);
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void OverrideSkyColor(MxBool p_shouldOverride);
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@@ -57,40 +57,40 @@ private:
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inline void DrawCursor();
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Tgl::Renderer* m_renderer; // 0x64
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Lego3DManager* m_3dManager; // 0x68
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LegoROI* m_viewROI; // 0x6c
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undefined4 m_unk0x70; // 0x70
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MxDirect3D* m_direct3d; // 0x74
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undefined4 m_unk0x78[27]; // 0x78
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MxBool m_render3d; // 0xe4
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MxBool m_unk0xe5; // 0xe5
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MxBool m_unk0xe6; // 0xe6
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PALETTEENTRY m_paletteEntries[256]; // 0xe7
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undefined m_padding0x4e7; // 0x4e7
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LegoUnknown100d9d00* m_unk0x100d9d00; // 0x4e8
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MxBool m_isFullscreenMovie; // 0x4ec
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MxPalette* m_palette; // 0x4f0
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MxStopWatch* m_stopWatch; // 0x4f4
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double m_elapsedSeconds; // 0x4f8
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MxBool m_fullScreenMovie; // 0x500
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MxBool m_drawCursor; // 0x501
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MxS32 m_cursorXCopy; // 0x504
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MxS32 m_cursorYCopy; // 0x508
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MxS32 m_cursorX; // 0x50c
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MxS32 m_cursorY; // 0x510
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LPDIRECTDRAWSURFACE m_cursorSurface; // 0x514
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RECT m_cursorRect; // 0x518
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undefined4 m_unk0x528; // 0x528
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MxBool m_drawFPS; // 0x52c
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RECT m_fpsRect; // 0x530
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HFONT m_arialFont; // 0x540
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SIZE m_fpsSize; // 0x544
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MxFloat m_unk0x54c; // 0x54c
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MxFloat m_unk0x550; // 0x550
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MxBool m_unk0x554; // 0x554
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MxBool m_paused; // 0x555
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undefined m_pad0x556[0x39]; // 0x556
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Tgl::Renderer* m_renderer; // 0x64
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Lego3DManager* m_3dManager; // 0x68
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LegoROI* m_viewROI; // 0x6c
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undefined4 m_unk0x70; // 0x70
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MxDirect3D* m_direct3d; // 0x74
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undefined4 m_unk0x78[27]; // 0x78
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MxBool m_render3d; // 0xe4
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MxBool m_unk0xe5; // 0xe5
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MxBool m_unk0xe6; // 0xe6
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PALETTEENTRY m_paletteEntries[256]; // 0xe7
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undefined m_padding0x4e7; // 0x4e7
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LegoPhonemeList* m_phonemeRefList; // 0x4e8
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MxBool m_isFullscreenMovie; // 0x4ec
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MxPalette* m_palette; // 0x4f0
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MxStopWatch* m_stopWatch; // 0x4f4
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double m_elapsedSeconds; // 0x4f8
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MxBool m_fullScreenMovie; // 0x500
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MxBool m_drawCursor; // 0x501
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MxS32 m_cursorXCopy; // 0x504
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MxS32 m_cursorYCopy; // 0x508
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MxS32 m_cursorX; // 0x50c
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MxS32 m_cursorY; // 0x510
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LPDIRECTDRAWSURFACE m_cursorSurface; // 0x514
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RECT m_cursorRect; // 0x518
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undefined4 m_unk0x528; // 0x528
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MxBool m_drawFPS; // 0x52c
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RECT m_fpsRect; // 0x530
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HFONT m_arialFont; // 0x540
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SIZE m_fpsSize; // 0x544
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MxFloat m_unk0x54c; // 0x54c
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MxFloat m_unk0x550; // 0x550
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MxBool m_unk0x554; // 0x554
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MxBool m_paused; // 0x555
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undefined m_pad0x556[0x39]; // 0x556
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};
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// SYNTHETIC: LEGO1 0x1007ab20
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