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Implement/match Act3::GoodEnding (#1218)
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@@ -76,6 +76,7 @@ public:
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void Exit() override; // vtable+0xe4
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void CreateState();
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void FUN_10004640(const Matrix4& p_matrix);
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// SYNTHETIC: LEGO1 0x10003210
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// Helicopter::`scalar deleting destructor'
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@@ -84,6 +85,8 @@ public:
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friend class Act3;
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protected:
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void FUN_100042a0(const Matrix4& p_matrix);
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MxMatrix m_unk0x160; // 0x160
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MxMatrix m_unk0x1a8; // 0x1a8
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float m_unk0x1f0; // 0x1f0
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