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Replace magic values with proper flag clearing
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@@ -20,8 +20,8 @@ MxLoopingFlcPresenter::~MxLoopingFlcPresenter()
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void MxLoopingFlcPresenter::Init()
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{
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this->m_unk0x68 = 0;
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this->m_flags &= 0xfd;
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this->m_flags &= 0xfb;
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this->m_flags &= ~Flag_Bit2;
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this->m_flags &= ~Flag_Bit3;
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}
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// STUB: LEGO1 0x100b4432
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