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Name dialogue playlists (#549)
* Add names for dialogue playlists * Rename remaining playlists * Revert bogus
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@@ -2,6 +2,7 @@
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#define INFOCENTERSTATE_H
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#include "decomp.h"
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#include "legogamestate.h"
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#include "legostate.h"
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#include "mxstillpresenter.h"
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@@ -30,12 +31,12 @@ public:
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inline MxS16 GetInfocenterBufferSize() { return sizeof(m_buffer) / sizeof(m_buffer[0]); }
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inline MxStillPresenter* GetInfocenterBufferElement(MxS32 p_index) { return m_buffer[p_index]; }
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inline Playlist& GetUnknown0x08() { return m_unk0x08; }
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inline Playlist& GetUnknown0x14() { return m_unk0x14; }
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inline Playlist& GetUnknown0x68() { return m_unk0x68; }
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inline Playlist& GetExitDialogueAct1() { return m_exitDialogueAct1; }
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inline Playlist& GetExitDialogueAct23() { return m_exitDialogueAct23; }
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inline Playlist& GetReturnDialogue(LegoGameState::Act p_act) { return m_returnDialogue[p_act]; }
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inline Playlist& GetLeaveDialogue(LegoGameState::Act p_act) { return m_leaveDialogue[p_act]; }
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inline Playlist& GetBricksterDialogue() { return m_bricksterDialogue; }
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inline MxU32 GetUnknown0x74() { return m_unk0x74; }
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inline Playlist* GetUnknown0x20() { return m_unk0x20; }
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inline Playlist* GetUnknown0x44() { return m_unk0x44; }
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inline void SetUnknown0x74(MxU32 p_unk0x74) { m_unk0x74 = p_unk0x74; }
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@@ -43,11 +44,11 @@ public:
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// InfocenterState::`scalar deleting destructor'
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private:
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Playlist m_unk0x08; // 0x08
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Playlist m_unk0x14; // 0x14
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Playlist m_unk0x20[3]; // 0x20
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Playlist m_unk0x44[3]; // 0x44
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Playlist m_unk0x68; // 0x68
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Playlist m_exitDialogueAct1; // 0x08
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Playlist m_exitDialogueAct23; // 0x14
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Playlist m_returnDialogue[3]; // 0x20
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Playlist m_leaveDialogue[3]; // 0x44
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Playlist m_bricksterDialogue; // 0x68
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MxU32 m_unk0x74; // 0x74
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MxStillPresenter* m_buffer[7]; // 0x78
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};
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