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import all functions from lego1 exports
This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
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3
LEGO1/legogamestate.h
Normal file → Executable file
3
LEGO1/legogamestate.h
Normal file → Executable file
@@ -4,6 +4,9 @@
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class LegoGameState
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{
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public:
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__declspec(dllexport) LegoGameState();
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__declspec(dllexport) ~LegoGameState();
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__declspec(dllexport) long Load(unsigned long);
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__declspec(dllexport) long Save(unsigned long p);
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__declspec(dllexport) void SerializePlayersInfo(short p);
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__declspec(dllexport) void SerializeScoreHistory(short p);
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