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import all functions from lego1 exports
This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
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11
LEGO1/legoworld.h
Executable file
11
LEGO1/legoworld.h
Executable file
@@ -0,0 +1,11 @@
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#ifndef LEGOWORLD_H
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#define LEGOWORLD_H
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class LegoWorld
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{
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public:
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__declspec(dllexport) LegoWorld();
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__declspec(dllexport) virtual ~LegoWorld();
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};
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#endif // LEGOWORLD_H
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