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import all functions from lego1 exports
This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
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10
LEGO1/mxdsobject.h
Executable file
10
LEGO1/mxdsobject.h
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@@ -0,0 +1,10 @@
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#ifndef MXDSOBJECT_H
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#define MXDSOBJECT_H
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class MxDSObject
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{
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public:
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__declspec(dllexport) void SetObjectName(const char *);
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};
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#endif // MXDSOBJECT_H
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