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import all functions from lego1 exports
This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
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12
LEGO1/mxomni.h
Normal file → Executable file
12
LEGO1/mxomni.h
Normal file → Executable file
@@ -4,12 +4,14 @@
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class MxOmni
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{
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public:
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__declspec(dllexport) static const char *GetHD();
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__declspec(dllexport) static const char *GetCD();
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__declspec(dllexport) static void SetHD(const char *s);
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__declspec(dllexport) static void SetCD(const char *s);
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__declspec(dllexport) static void SetSound3D(unsigned char param_1);
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__declspec(dllexport) static void DestroyInstance();
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__declspec(dllexport) static const char * GetCD();
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__declspec(dllexport) static const char * GetHD();
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__declspec(dllexport) static MxOmni * GetInstance();
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__declspec(dllexport) static unsigned char IsSound3D();
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__declspec(dllexport) static void SetCD(const char *s);
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__declspec(dllexport) static void SetHD(const char *s);
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__declspec(dllexport) static void SetSound3D(unsigned char);
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};
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#endif // MXOMNI_H
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