import all functions from lego1 exports

This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
This commit is contained in:
itsmattkc
2023-06-11 18:03:54 -07:00
parent 9520b5a7e9
commit 279d626279
27 changed files with 210 additions and 21 deletions

12
LEGO1/mxomni.h Normal file → Executable file
View File

@@ -4,12 +4,14 @@
class MxOmni
{
public:
__declspec(dllexport) static const char *GetHD();
__declspec(dllexport) static const char *GetCD();
__declspec(dllexport) static void SetHD(const char *s);
__declspec(dllexport) static void SetCD(const char *s);
__declspec(dllexport) static void SetSound3D(unsigned char param_1);
__declspec(dllexport) static void DestroyInstance();
__declspec(dllexport) static const char * GetCD();
__declspec(dllexport) static const char * GetHD();
__declspec(dllexport) static MxOmni * GetInstance();
__declspec(dllexport) static unsigned char IsSound3D();
__declspec(dllexport) static void SetCD(const char *s);
__declspec(dllexport) static void SetHD(const char *s);
__declspec(dllexport) static void SetSound3D(unsigned char);
};
#endif // MXOMNI_H