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Fix missing instructions
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@@ -53,35 +53,39 @@ void MxRegion::vtable18(MxRect32 &p_rect)
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cursor.Prepend(newTopBottom);
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cursor.Prepend(newTopBottom);
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rectCopy.m_top = rectCopy.m_bottom;
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rectCopy.m_top = rectCopy.m_bottom;
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}
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}
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else if (rectCopy.m_top < topBottom->m_bottom) {
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else {
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if (rectCopy.m_top < topBottom->m_top) {
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MxS32 *bottom = &topBottom->m_bottom;
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MxRect32 topBottomRect(
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MxPoint32(rectCopy.m_left, rectCopy.m_top),
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MxSize32(rectCopy.m_right, topBottom->m_top)
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);
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MxRegionTopBottom *newTopBottom = new MxRegionTopBottom(topBottomRect);
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if (rectCopy.m_top < *bottom) {
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cursor.Prepend(newTopBottom);
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if (rectCopy.m_top < topBottom->m_top) {
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rectCopy.m_top = topBottom->m_top;
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MxRect32 topBottomRect(
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}
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MxPoint32(rectCopy.m_left, rectCopy.m_top),
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else if (topBottom->m_top < rectCopy.m_top) {
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MxSize32(rectCopy.m_right, topBottom->m_top)
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MxRegionTopBottom *newTopBottom = topBottom->Clone();
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);
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newTopBottom->m_bottom = rectCopy.m_top;
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topBottom->m_top = rectCopy.m_top;
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cursor.Prepend(newTopBottom);
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}
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if (rectCopy.m_bottom < topBottom->m_top) {
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MxRegionTopBottom *newTopBottom = new MxRegionTopBottom(topBottomRect);
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MxRegionTopBottom *newTopBottom = topBottom->Clone();
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cursor.Prepend(newTopBottom);
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newTopBottom->m_bottom = rectCopy.m_bottom;
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rectCopy.m_top = topBottom->m_top;
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topBottom->m_top = rectCopy.m_bottom;
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}
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newTopBottom->FUN_100c5280(rectCopy.m_left, rectCopy.m_right);
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else if (topBottom->m_top < rectCopy.m_top) {
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cursor.Prepend(newTopBottom);
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MxRegionTopBottom *newTopBottom = topBottom->Clone();
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rectCopy.m_top = rectCopy.m_bottom;
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newTopBottom->m_bottom = rectCopy.m_top;
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}
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topBottom->m_top = rectCopy.m_top;
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else {
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cursor.Prepend(newTopBottom);
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topBottom->FUN_100c5280(rectCopy.m_left, rectCopy.m_right);
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}
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rectCopy.m_top = topBottom->m_top;
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if (rectCopy.m_bottom < *bottom) {
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MxRegionTopBottom *newTopBottom = topBottom->Clone();
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newTopBottom->m_bottom = rectCopy.m_bottom;
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topBottom->m_top = rectCopy.m_bottom;
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newTopBottom->FUN_100c5280(rectCopy.m_left, rectCopy.m_right);
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cursor.Prepend(newTopBottom);
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rectCopy.m_top = rectCopy.m_bottom;
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}
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else {
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topBottom->FUN_100c5280(rectCopy.m_left, rectCopy.m_right);
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rectCopy.m_top = topBottom->m_top;
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}
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}
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}
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}
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}
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