Add MxDSAnim, MxDSEvent, MxDSObjectAction, MxDSStill (#112)

* Add MxDSAnim

* Add MxDSEvent, MxDSObjectAction, MxDSStill
This commit is contained in:
Christian Semmler
2023-08-16 19:38:26 -04:00
committed by GitHub
parent 4a2226181c
commit 28f961b86d
8 changed files with 136 additions and 1 deletions

View File

@@ -1,5 +1,7 @@
#include "mxdsanim.h"
DECOMP_SIZE_ASSERT(MxDSAnim, 0xb8)
// OFFSET: LEGO1 0x100c8ff0
MxDSAnim::MxDSAnim()
{
@@ -10,3 +12,30 @@ MxDSAnim::MxDSAnim()
MxDSAnim::~MxDSAnim()
{
}
// OFFSET: LEGO1 0x100c91f0
void MxDSAnim::CopyFrom(MxDSAnim &p_dsAnim)
{
}
// OFFSET: LEGO1 0x100c9200
MxDSAnim &MxDSAnim::operator=(MxDSAnim &p_dsAnim)
{
if (this == &p_dsAnim)
return *this;
MxDSMediaAction::operator=(p_dsAnim);
this->CopyFrom(p_dsAnim);
return *this;
}
// OFFSET: LEGO1 0x100c9230
MxDSAction *MxDSAnim::Clone()
{
MxDSAnim *clone = new MxDSAnim();
if (clone)
*clone = *this;
return clone;
}