Add MxDSAnim, MxDSEvent, MxDSObjectAction, MxDSStill (#112)

* Add MxDSAnim

* Add MxDSEvent, MxDSObjectAction, MxDSStill
This commit is contained in:
Christian Semmler
2023-08-16 19:38:26 -04:00
committed by GitHub
parent 4a2226181c
commit 28f961b86d
8 changed files with 136 additions and 1 deletions

View File

@@ -1,5 +1,7 @@
#include "mxdsstill.h"
DECOMP_SIZE_ASSERT(MxDSStill, 0xb8)
// OFFSET: LEGO1 0x100c98c0
MxDSStill::MxDSStill()
{
@@ -10,3 +12,30 @@ MxDSStill::MxDSStill()
MxDSStill::~MxDSStill()
{
}
// OFFSET: LEGO1 0x100c9ac0
void MxDSStill::CopyFrom(MxDSStill &p_dsStill)
{
}
// OFFSET: LEGO1 0x100c9ad0
MxDSStill &MxDSStill::operator=(MxDSStill &p_dsStill)
{
if (this == &p_dsStill)
return *this;
MxDSMediaAction::operator=(p_dsStill);
this->CopyFrom(p_dsStill);
return *this;
}
// OFFSET: LEGO1 0x100c9b00
MxDSAction *MxDSStill::Clone()
{
MxDSStill *clone = new MxDSStill();
if (clone)
*clone = *this;
return clone;
}