Use sizeof(type) instead of sizeof(variableName) when (de)serializing data (#1505)

* Use sizeof(type) instead of sizeof(variableName) when (de)serializing data

* Less usage of sizeof(variableName) while (de)serializing
This commit is contained in:
Anonymous Maarten
2025-05-18 22:56:28 +02:00
committed by GitHub
parent c9b41e2db8
commit 2915aa014f
27 changed files with 227 additions and 234 deletions

View File

@@ -658,7 +658,7 @@ MxResult LegoAnimationManager::LoadWorldInfo(LegoOmni::World p_worldId)
}
MxU32 version;
if (storage.Read(&version, sizeof(version)) == FAILURE) {
if (storage.Read(&version, sizeof(MxU32)) == FAILURE) {
goto done;
}
@@ -667,7 +667,7 @@ MxResult LegoAnimationManager::LoadWorldInfo(LegoOmni::World p_worldId)
goto done;
}
if (storage.Read(&m_animCount, sizeof(m_animCount)) == FAILURE) {
if (storage.Read(&m_animCount, sizeof(MxU16)) == FAILURE) {
goto done;
}
@@ -760,7 +760,7 @@ MxResult LegoAnimationManager::ReadAnimInfo(LegoStorage* p_storage, AnimInfo* p_
MxU8 length;
MxS32 i, j;
if (p_storage->Read(&length, sizeof(length)) == FAILURE) {
if (p_storage->Read(&length, sizeof(MxU8)) == FAILURE) {
goto done;
}
@@ -770,33 +770,33 @@ MxResult LegoAnimationManager::ReadAnimInfo(LegoStorage* p_storage, AnimInfo* p_
}
p_info->m_name[length] = 0;
if (p_storage->Read(&p_info->m_objectId, sizeof(p_info->m_objectId)) == FAILURE) {
if (p_storage->Read(&p_info->m_objectId, sizeof(MxU32)) == FAILURE) {
goto done;
}
if (p_storage->Read(&p_info->m_location, sizeof(p_info->m_location)) == FAILURE) {
if (p_storage->Read(&p_info->m_location, sizeof(MxS16)) == FAILURE) {
goto done;
}
if (p_storage->Read(&p_info->m_unk0x0a, sizeof(p_info->m_unk0x0a)) == FAILURE) {
if (p_storage->Read(&p_info->m_unk0x0a, sizeof(MxU8)) == FAILURE) {
goto done;
}
if (p_storage->Read(&p_info->m_unk0x0b, sizeof(p_info->m_unk0x0b)) == FAILURE) {
if (p_storage->Read(&p_info->m_unk0x0b, sizeof(MxU8)) == FAILURE) {
goto done;
}
if (p_storage->Read(&p_info->m_unk0x0c, sizeof(p_info->m_unk0x0c)) == FAILURE) {
if (p_storage->Read(&p_info->m_unk0x0c, sizeof(MxU8)) == FAILURE) {
goto done;
}
if (p_storage->Read(&p_info->m_unk0x0d, sizeof(p_info->m_unk0x0d)) == FAILURE) {
if (p_storage->Read(&p_info->m_unk0x0d, sizeof(MxU8)) == FAILURE) {
goto done;
}
for (i = 0; i < (MxS32) sizeOfArray(p_info->m_unk0x10); i++) {
if (p_storage->Read(&p_info->m_unk0x10[i], sizeof(*p_info->m_unk0x10)) != SUCCESS) {
if (p_storage->Read(&p_info->m_unk0x10[i], sizeof(float)) != SUCCESS) {
goto done;
}
}
if (p_storage->Read(&p_info->m_modelCount, sizeof(p_info->m_modelCount)) == FAILURE) {
if (p_storage->Read(&p_info->m_modelCount, sizeof(MxU8)) == FAILURE) {
goto done;
}
@@ -821,7 +821,7 @@ MxResult LegoAnimationManager::ReadModelInfo(LegoStorage* p_storage, ModelInfo*
MxResult result = FAILURE;
MxU8 length;
if (p_storage->Read(&length, 1) == FAILURE) {
if (p_storage->Read(&length, sizeof(MxU8)) == FAILURE) {
goto done;
}
@@ -831,20 +831,20 @@ MxResult LegoAnimationManager::ReadModelInfo(LegoStorage* p_storage, ModelInfo*
}
p_info->m_name[length] = 0;
if (p_storage->Read(&p_info->m_unk0x04, sizeof(p_info->m_unk0x04)) == FAILURE) {
if (p_storage->Read(&p_info->m_unk0x04, sizeof(MxU8)) == FAILURE) {
goto done;
}
if (p_storage->Read(p_info->m_location, sizeof(p_info->m_location)) != SUCCESS) {
if (p_storage->Read(p_info->m_location, 3 * sizeof(float)) != SUCCESS) {
goto done;
}
if (p_storage->Read(p_info->m_direction, sizeof(p_info->m_direction)) != SUCCESS) {
if (p_storage->Read(p_info->m_direction, 3 * sizeof(float)) != SUCCESS) {
goto done;
}
if (p_storage->Read(p_info->m_up, sizeof(p_info->m_up)) != SUCCESS) {
if (p_storage->Read(p_info->m_up, 3 * sizeof(float)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&p_info->m_unk0x2c, sizeof(p_info->m_unk0x2c)) == FAILURE) {
if (p_storage->Read(&p_info->m_unk0x2c, sizeof(MxU8)) == FAILURE) {
goto done;
}