mirror of
https://github.com/isledecomp/isle.git
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Fix filenames based on BETA10 MxAutoLock
(#1640)
* Inline LegoAnimPresenters --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
@@ -3,6 +3,7 @@
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#include "3dmanager/lego3dmanager.h"
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#include "anim/legoanim.h"
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#include "define.h"
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#include "legoanimactor.h"
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#include "legoanimationmanager.h"
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#include "legoanimmmpresenter.h"
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#include "legocameracontroller.h"
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@@ -27,6 +28,10 @@
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#include "viewmanager/viewmanager.h"
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DECOMP_SIZE_ASSERT(LegoAnimPresenter, 0xbc)
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DECOMP_SIZE_ASSERT(LegoLoopingAnimPresenter, 0xc0)
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DECOMP_SIZE_ASSERT(LegoLocomotionAnimPresenter, 0xd8)
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DECOMP_SIZE_ASSERT(LegoHideAnimPresenter, 0xc4)
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DECOMP_SIZE_ASSERT(LegoHideAnimStruct, 0x08)
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// FUNCTION: LEGO1 0x10068420
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// FUNCTION: BETA10 0x1004e5f0
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@@ -1216,3 +1221,439 @@ MxResult LegoAnimPresenter::VTable0x98(LegoPathBoundary* p_boundary)
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x1006caa0
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// FUNCTION: BETA10 0x1005223d
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void LegoLoopingAnimPresenter::StreamingTickle()
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{
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if (m_subscriber->PeekData()) {
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MxStreamChunk* chunk = m_subscriber->PopData();
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m_subscriber->FreeDataChunk(chunk);
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}
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if (m_unk0x95) {
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ProgressTickleState(e_done);
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if (m_compositePresenter) {
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if (m_compositePresenter->IsA("LegoAnimMMPresenter")) {
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m_compositePresenter->VTable0x60(this);
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}
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}
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}
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else {
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if (m_action->GetDuration() != -1) {
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if (m_action->GetElapsedTime() > m_action->GetDuration() + m_action->GetStartTime()) {
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m_unk0x95 = TRUE;
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}
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}
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}
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}
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// FUNCTION: LEGO1 0x1006cb40
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// FUNCTION: BETA10 0x1005239a
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void LegoLoopingAnimPresenter::PutFrame()
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{
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MxLong time;
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if (m_action->GetStartTime() <= m_action->GetElapsedTime()) {
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time = (m_action->GetElapsedTime() - m_action->GetStartTime()) % m_anim->GetDuration();
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}
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else {
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time = 0;
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}
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FUN_1006b9a0(m_anim, time, m_unk0x78);
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if (m_unk0x8c != NULL && m_currentWorld != NULL && m_currentWorld->GetCameraController() != NULL) {
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for (MxS32 i = 0; i < m_unk0x94; i++) {
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if (m_unk0x8c[i] != NULL) {
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MxMatrix mat(m_unk0x8c[i]->GetLocal2World());
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Vector3 pos(mat[0]);
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Vector3 dir(mat[1]);
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Vector3 up(mat[2]);
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Vector3 und(mat[3]);
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float possqr = sqrt(pos.LenSquared());
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float dirsqr = sqrt(dir.LenSquared());
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float upsqr = sqrt(up.LenSquared());
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up = und;
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up -= m_currentWorld->GetCameraController()->GetWorldLocation();
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dir /= dirsqr;
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pos.EqualsCross(dir, up);
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pos.Unitize();
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up.EqualsCross(pos, dir);
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pos *= possqr;
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dir *= dirsqr;
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up *= upsqr;
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m_unk0x8c[i]->SetLocal2World(mat);
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m_unk0x8c[i]->WrappedUpdateWorldData();
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}
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}
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}
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}
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// FUNCTION: LEGO1 0x1006cdd0
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LegoLocomotionAnimPresenter::LegoLocomotionAnimPresenter()
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{
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Init();
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}
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// FUNCTION: LEGO1 0x1006d050
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LegoLocomotionAnimPresenter::~LegoLocomotionAnimPresenter()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x1006d0b0
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void LegoLocomotionAnimPresenter::Init()
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{
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m_unk0xc0 = 0;
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m_unk0xc4 = NULL;
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m_unk0xcc = -1;
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m_unk0xd0 = -1;
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m_roiMapList = NULL;
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m_unk0xd4 = 0;
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}
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// FUNCTION: LEGO1 0x1006d0e0
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void LegoLocomotionAnimPresenter::Destroy(MxBool p_fromDestructor)
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{
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ENTER(m_criticalSection);
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if (m_unk0xc4) {
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delete[] m_unk0xc4;
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}
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if (m_roiMapList) {
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delete m_roiMapList;
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}
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m_roiMap = NULL;
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Init();
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m_criticalSection.Leave();
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if (!p_fromDestructor) {
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LegoLoopingAnimPresenter::Destroy();
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}
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}
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// FUNCTION: LEGO1 0x1006d140
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MxResult LegoLocomotionAnimPresenter::CreateAnim(MxStreamChunk* p_chunk)
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{
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MxResult result = LegoAnimPresenter::CreateAnim(p_chunk);
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return result == SUCCESS ? SUCCESS : result;
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}
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// FUNCTION: LEGO1 0x1006d160
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// FUNCTION: BETA10 0x100528c7
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MxResult LegoLocomotionAnimPresenter::AddToManager()
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{
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m_roiMapList = new LegoROIMapList();
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if (m_roiMapList == NULL) {
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return FAILURE;
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}
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return LegoAnimPresenter::AddToManager();
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}
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// FUNCTION: LEGO1 0x1006d5b0
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void LegoLocomotionAnimPresenter::Destroy()
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{
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Destroy(FALSE);
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}
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// FUNCTION: LEGO1 0x1006d5c0
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void LegoLocomotionAnimPresenter::PutFrame()
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{
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// Empty
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}
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// FUNCTION: LEGO1 0x1006d5d0
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void LegoLocomotionAnimPresenter::ReadyTickle()
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{
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LegoLoopingAnimPresenter::ReadyTickle();
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if (m_currentWorld != NULL && m_currentTickleState == e_starting) {
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m_currentWorld->Add(this);
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if (m_compositePresenter != NULL) {
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SendToCompositePresenter(Lego());
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}
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m_unk0xd4++;
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}
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}
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// FUNCTION: LEGO1 0x1006d610
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// FUNCTION: BETA10 0x10052a34
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void LegoLocomotionAnimPresenter::StartingTickle()
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{
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if (m_subscriber->PeekData()) {
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MxStreamChunk* chunk = m_subscriber->PopData();
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m_subscriber->FreeDataChunk(chunk);
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}
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if (m_roiMapList->GetNumElements() != 0) {
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ProgressTickleState(e_streaming);
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}
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}
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// FUNCTION: LEGO1 0x1006d660
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void LegoLocomotionAnimPresenter::StreamingTickle()
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{
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if (m_unk0xd4 == 0) {
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EndAction();
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}
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}
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// FUNCTION: LEGO1 0x1006d670
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void LegoLocomotionAnimPresenter::EndAction()
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{
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if (m_action) {
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MxVideoPresenter::EndAction();
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}
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}
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// FUNCTION: LEGO1 0x1006d680
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// FUNCTION: BETA10 0x10052b3d
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void LegoLocomotionAnimPresenter::FUN_1006d680(LegoAnimActor* p_actor, MxFloat p_value)
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{
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// This asserts that LegoLocomotionAnimPresenter is contained in legoanimpresenter.cpp
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AUTOLOCK(m_criticalSection);
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MxVariableTable* variableTable = VariableTable();
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const char* key = ((LegoAnimNodeData*) m_anim->GetRoot()->GetData())->GetName();
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variableTable->SetVariable(key, p_actor->GetROI()->GetName());
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FUN_100695c0();
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FUN_10069b10();
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if (m_roiMap != NULL) {
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m_roiMapList->Append(m_roiMap);
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p_actor->FUN_1001c450(m_anim, p_value, m_roiMap, m_roiMapSize);
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m_roiMap = NULL;
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}
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variableTable->SetVariable(key, "");
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if (m_sceneROIs != NULL) {
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delete m_sceneROIs;
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m_sceneROIs = NULL;
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}
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}
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// We do not have any hard evidence that `LegoHideAnimPresenter` is part of this file as well.
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// However, since all of the other AnimPresenters are in the same file, it is reasonable to assume
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// that the same holds here.
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// FUNCTION: LEGO1 0x1006d7e0
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LegoHideAnimPresenter::LegoHideAnimPresenter()
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{
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Init();
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}
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// FUNCTION: LEGO1 0x1006d9f0
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LegoHideAnimPresenter::~LegoHideAnimPresenter()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x1006da50
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void LegoHideAnimPresenter::Init()
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{
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m_boundaryMap = NULL;
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}
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// FUNCTION: LEGO1 0x1006da60
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void LegoHideAnimPresenter::Destroy(MxBool p_fromDestructor)
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{
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ENTER(m_criticalSection);
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if (m_boundaryMap) {
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delete[] m_boundaryMap;
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}
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Init();
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m_criticalSection.Leave();
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// This appears to be a bug, since it results in an endless loop
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if (!p_fromDestructor) {
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LegoHideAnimPresenter::Destroy();
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}
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}
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// FUNCTION: LEGO1 0x1006dab0
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MxResult LegoHideAnimPresenter::AddToManager()
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{
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return LegoAnimPresenter::AddToManager();
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}
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// FUNCTION: LEGO1 0x1006dac0
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void LegoHideAnimPresenter::Destroy()
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{
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Destroy(FALSE);
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}
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// FUNCTION: LEGO1 0x1006dad0
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void LegoHideAnimPresenter::PutFrame()
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{
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}
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// FUNCTION: LEGO1 0x1006dae0
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// FUNCTION: BETA10 0x100530f4
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void LegoHideAnimPresenter::ReadyTickle()
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{
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LegoLoopingAnimPresenter::ReadyTickle();
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if (m_currentWorld) {
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if (m_currentTickleState == e_starting && m_compositePresenter != NULL) {
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SendToCompositePresenter(Lego());
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}
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m_currentWorld->Add(this);
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}
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}
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// FUNCTION: LEGO1 0x1006db20
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// FUNCTION: BETA10 0x1005316b
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void LegoHideAnimPresenter::StartingTickle()
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{
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LegoLoopingAnimPresenter::StartingTickle();
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if (m_currentTickleState == e_streaming) {
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FUN_1006dc10();
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FUN_1006db40(0);
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}
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}
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// FUNCTION: LEGO1 0x1006db40
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// FUNCTION: BETA10 0x100531ab
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void LegoHideAnimPresenter::FUN_1006db40(LegoTime p_time)
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{
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FUN_1006db60(m_anim->GetRoot(), p_time);
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}
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// FUNCTION: LEGO1 0x1006db60
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// FUNCTION: BETA10 0x100531de
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void LegoHideAnimPresenter::FUN_1006db60(LegoTreeNode* p_node, LegoTime p_time)
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{
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LegoAnimNodeData* data = (LegoAnimNodeData*) p_node->GetData();
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MxBool newB = FALSE;
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MxBool previousB = FALSE;
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if (m_roiMap != NULL) {
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LegoROI* roi = m_roiMap[data->GetROIIndex()];
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if (roi != NULL) {
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newB = data->GetVisibility(p_time);
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previousB = roi->GetVisibility();
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roi->SetVisibility(newB);
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}
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}
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if (m_boundaryMap != NULL) {
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LegoPathBoundary* boundary = m_boundaryMap[data->GetBoundaryIndex()];
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if (boundary != NULL) {
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newB = data->GetVisibility(p_time);
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previousB = boundary->GetFlag0x10();
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boundary->SetFlag0x10(newB);
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}
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}
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for (MxS32 i = 0; i < p_node->GetNumChildren(); i++) {
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FUN_1006db60(p_node->GetChild(i), p_time);
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}
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}
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// FUNCTION: LEGO1 0x1006dc10
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// FUNCTION: BETA10 0x100532fd
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void LegoHideAnimPresenter::FUN_1006dc10()
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{
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LegoHideAnimStructMap anims;
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FUN_1006e3f0(anims, m_anim->GetRoot());
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if (m_boundaryMap != NULL) {
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delete[] m_boundaryMap;
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}
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m_boundaryMap = new LegoPathBoundary*[anims.size() + 1];
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m_boundaryMap[0] = NULL;
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for (LegoHideAnimStructMap::iterator it = anims.begin(); !(it == anims.end()); it++) {
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m_boundaryMap[(*it).second.m_index] = (*it).second.m_boundary;
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delete[] const_cast<char*>((*it).first);
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}
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}
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// FUNCTION: LEGO1 0x1006e3f0
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// FUNCTION: BETA10 0x1005345e
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void LegoHideAnimPresenter::FUN_1006e3f0(LegoHideAnimStructMap& p_map, LegoTreeNode* p_node)
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{
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LegoAnimNodeData* data = (LegoAnimNodeData*) p_node->GetData();
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const char* name = data->GetName();
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if (name != NULL) {
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LegoPathBoundary* boundary = m_currentWorld->FindPathBoundary(name);
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if (boundary != NULL) {
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FUN_1006e470(p_map, data, name, boundary);
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}
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else {
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data->SetBoundaryIndex(0);
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}
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}
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MxS32 count = p_node->GetNumChildren();
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for (MxS32 i = 0; i < count; i++) {
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FUN_1006e3f0(p_map, p_node->GetChild(i));
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}
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}
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// FUNCTION: LEGO1 0x1006e470
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// FUNCTION: BETA10 0x10053520
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void LegoHideAnimPresenter::FUN_1006e470(
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LegoHideAnimStructMap& p_map,
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LegoAnimNodeData* p_data,
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const char* p_name,
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LegoPathBoundary* p_boundary
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)
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{
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LegoHideAnimStructMap::iterator it;
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it = p_map.find(p_name);
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if (it == p_map.end()) {
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LegoHideAnimStruct animStruct;
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animStruct.m_index = p_map.size() + 1;
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animStruct.m_boundary = p_boundary;
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p_data->SetBoundaryIndex(animStruct.m_index);
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char* name = new char[strlen(p_name) + 1];
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strcpy(name, p_name);
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p_map[name] = animStruct;
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}
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else {
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p_data->SetBoundaryIndex((*it).second.m_index);
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}
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}
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// FUNCTION: LEGO1 0x1006e9e0
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// FUNCTION: BETA10 0x100535ef
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void LegoHideAnimPresenter::EndAction()
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{
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if (m_action) {
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MxVideoPresenter::EndAction();
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if (m_currentWorld) {
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m_currentWorld->Remove(this);
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}
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}
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}
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