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Implement Helicopter subclass (#336)
* Implement Helicopter subclass * Minor fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -174,11 +174,13 @@ public:
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void EqualsScalar(float* p_value);
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// vtable + 0x84
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// vtable + 0x88
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virtual void SetMatrixProduct(Vector4Impl* p_a, float* p_b);
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virtual void SetMatrixProductImpl(float* p_vec, float* p_mat);
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virtual int NormalizeQuaternion();
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virtual void UnknownQuaternionOp(Vector4Impl* p_a, Vector4Impl* p_b);
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inline Vector4& GetVector() { return *((Vector4*) m_data); }
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};
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// VTABLE: LEGO1 0x100d4488
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