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Finish LegoPathPresenter (#721)
* Finish LegoPathPresenter * Update legopathcontroller.cpp * Fixes * fix --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -84,7 +84,7 @@ undefined4 g_unk0x100f66b4 = 0;
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undefined4 g_unk0x100f66bc = 2;
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// GLOBAL: LEGO1 0x100f66c0
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char* g_debugPassword = "OGEL";
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char g_debugPassword[] = "OGEL";
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// GLOBAL: LEGO1 0x100f66c8
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char* g_currentInput = g_debugPassword;
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@@ -287,6 +287,13 @@ void LegoWorld::FUN_1001fc80(IslePathActor* p_actor)
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}
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}
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// FUNCTION: LEGO1 0x1001ff80
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void LegoWorld::AddPath(LegoPathController* p_controller)
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{
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p_controller->FUN_10046bb0(this);
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m_list0x68.Append(p_controller);
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}
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// FUNCTION: LEGO1 0x10020120
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MxResult LegoWorld::GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value)
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{
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