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Finish LegoPathPresenter (#721)
* Finish LegoPathPresenter * Update legopathcontroller.cpp * Fixes * fix --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -9,7 +9,7 @@ LegoPathController::LegoPathController()
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}
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// STUB: LEGO1 0x10045880
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void LegoPathController::VTable0x14()
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void LegoPathController::VTable0x14(MxU8* p_data, Vector3& p_location, MxAtomId& p_trigger)
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{
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// TODO
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}
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@@ -39,6 +39,12 @@ MxResult LegoPathController::FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_va
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return SUCCESS;
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}
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// STUB: LEGO1 0x10046bb0
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void LegoPathController::FUN_10046bb0(LegoWorld* p_world)
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{
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// TODO
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}
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// STUB: LEGO1 0x10046be0
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void LegoPathController::Enable(MxBool p_enable)
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{
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