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Implement/match LegoAnimMMPresenter::FUN_1004b840 (#966)
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@@ -81,6 +81,7 @@ public:
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MxResult FUN_1006afc0(MxMatrix*& p_matrix, float p_und);
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MxResult FUN_1006b140(LegoROI* p_roi);
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void FUN_1006c7a0();
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const char* GetActionObjectName();
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inline void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
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