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Get Isle building on MinGW32 (#63)
* Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub * Declare destructor of MxOmni and MxTransitionManager in class * inline attribute must go first * Stub LegoState::Vtable0x14 for Act3State * MxStreamer::VTable0x14 is not an override * Stub MxEntity::Destroy for LegoState::Destroy * Stub MxUnknown100dc6e0 for MxSoundManager * ::ClassName and ::IsA are const methods * methods in the class body don't need a namespace * MxSoundManager subclasses MxUnknown100dc6e0 * LegoInputManager subclasses MxPresenter * NotificationId is an enum, and does not need __declspec(dllexport) * Fix final #endif of legoomni.h and mxobjectfactory.h * Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW * Alternative approach to MinGW compatibility * MinGW on Linux is case sensitve * Don't delete a member variable. C++ automatically destructs member variables --------- Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
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@@ -1,9 +1,9 @@
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#ifndef LEGOINPUTMANAGER_H
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#define LEGOINPUTMANAGER_H
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#include "mxcore.h"
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#include "mxpresenter.h"
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__declspec(dllexport) enum NotificationId
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enum NotificationId
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{
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NONE = 0,
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KEYDOWN = 7,
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@@ -15,7 +15,7 @@ __declspec(dllexport) enum NotificationId
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// VTABLE 0x100d8760
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// SIZE 0x338
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class LegoInputManager
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class LegoInputManager : public MxPresenter
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{
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public:
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LegoInputManager();
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@@ -27,7 +27,7 @@ public:
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virtual long Tickle() override; // vtable+0x8
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char m_pad00[0x19C];
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char m_pad00[0x15c];
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int m_joystickIndex;
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char m_pad200[0x194];
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MxBool m_useJoystick;
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