Get Isle building on MinGW32 (#63)

* Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub

* Declare destructor of MxOmni and MxTransitionManager in class

* inline attribute must go first

* Stub LegoState::Vtable0x14 for Act3State

* MxStreamer::VTable0x14 is not an override

* Stub MxEntity::Destroy for LegoState::Destroy

* Stub MxUnknown100dc6e0 for MxSoundManager

* ::ClassName and ::IsA are const methods

* methods in the class body don't need a namespace

* MxSoundManager subclasses MxUnknown100dc6e0

* LegoInputManager subclasses MxPresenter

* NotificationId is an enum, and does not need __declspec(dllexport)

* Fix final #endif of legoomni.h and mxobjectfactory.h

* Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW

* Alternative approach to MinGW compatibility

* MinGW on Linux is case sensitve

* Don't delete a member variable. C++ automatically destructs member variables

---------

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
This commit is contained in:
Anonymous Maarten
2023-07-02 08:53:54 +02:00
committed by GitHub
parent 40dd0a93d4
commit 302b3f66f0
27 changed files with 126 additions and 35 deletions

View File

@@ -1,6 +1,7 @@
#ifndef LEGOOMNI_H
#define LEGOOMNI_H
#include "compat.h"
#include "legoentity.h"
#include "legoinputmanager.h"
#include "legogamestate.h"
@@ -51,7 +52,7 @@ public:
}
virtual void Init(); // vtable+14
virtual MxResult Create(MxOmniCreateParam &p); // vtable+18
virtual MxResult Create(COMPAT_CONST MxOmniCreateParam &p); // vtable+18
virtual void Destroy(); // vtable+1c
virtual void vtable20();
virtual void vtable24(MxDSAction &ds);