Get Isle building on MinGW32 (#63)

* Add MxUnknown100dc6b0::~MxUnknown100dc6b0 stub

* Declare destructor of MxOmni and MxTransitionManager in class

* inline attribute must go first

* Stub LegoState::Vtable0x14 for Act3State

* MxStreamer::VTable0x14 is not an override

* Stub MxEntity::Destroy for LegoState::Destroy

* Stub MxUnknown100dc6e0 for MxSoundManager

* ::ClassName and ::IsA are const methods

* methods in the class body don't need a namespace

* MxSoundManager subclasses MxUnknown100dc6e0

* LegoInputManager subclasses MxPresenter

* NotificationId is an enum, and does not need __declspec(dllexport)

* Fix final #endif of legoomni.h and mxobjectfactory.h

* Add const alternative for LegoOmni::Create and MxVideoParam, only available for MinGW

* Alternative approach to MinGW compatibility

* MinGW on Linux is case sensitve

* Don't delete a member variable. C++ automatically destructs member variables

---------

Co-authored-by: MattKC <34096995+itsmattkc@users.noreply.github.com>
This commit is contained in:
Anonymous Maarten
2023-07-02 08:53:54 +02:00
committed by GitHub
parent 40dd0a93d4
commit 302b3f66f0
27 changed files with 126 additions and 35 deletions

View File

@@ -3,6 +3,7 @@
#include <ddraw.h>
#include "compat.h"
#include "mxpalette.h"
#include "mxrect32.h"
#include "mxtypes.h"
@@ -14,7 +15,7 @@ class MxVideoParam
public:
__declspec(dllexport) MxVideoParam();
__declspec(dllexport) MxVideoParam(MxVideoParam &);
__declspec(dllexport) MxVideoParam(MxRect32 &rect, MxPalette *pal, unsigned long p3, MxVideoParamFlags &flags);
__declspec(dllexport) MxVideoParam(COMPAT_CONST MxRect32 &rect, MxPalette *pal, unsigned long p3, COMPAT_CONST MxVideoParamFlags &flags);
__declspec(dllexport) MxVideoParam &operator=(const MxVideoParam &);
__declspec(dllexport) ~MxVideoParam();