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https://github.com/isledecomp/isle.git
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commit
309997fddc
@@ -406,6 +406,20 @@ LegoResult LegoAnimNodeData::Write(LegoStorage* p_storage)
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return SUCCESS;
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}
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// STUB: LEGO1 0x100a03c0
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LegoResult LegoAnimNodeData::FUN_100a03c0(LegoFloat p_time, Matrix4& p_matrix)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x100a0990
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LegoBool LegoAnimNodeData::FUN_100a0990(LegoFloat p_time)
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{
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// TODO
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return TRUE;
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}
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// FUNCTION: LEGO1 0x100a0b30
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LegoAnim::LegoAnim()
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{
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@@ -4,6 +4,7 @@
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#include "decomp.h"
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#include "misc/legostorage.h"
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#include "misc/legotree.h"
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#include "realtime/matrix.h"
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// SIZE 0x08
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class LegoAnimKey {
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@@ -86,6 +87,14 @@ public:
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LegoResult Read(LegoStorage* p_storage) override; // vtable+0x04
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LegoResult Write(LegoStorage* p_storage) override; // vtable+0x08
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LegoResult FUN_100a03c0(LegoFloat p_time, Matrix4& p_matrix);
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LegoBool FUN_100a0990(LegoFloat p_time);
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const LegoChar* GetName() { return m_name; }
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LegoResult FUN_100a03c0(LegoTime p_time, Matrix4& p_matrix) { return FUN_100a03c0((LegoFloat) p_time, p_matrix); }
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LegoBool FUN_100a0990(LegoTime p_time) { return FUN_100a0990((LegoFloat) p_time); }
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// SYNTHETIC: LEGO1 0x1009fd80
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// LegoAnimNodeData::`scalar deleting destructor'
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