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45cba2c00e
commit
309997fddc
@@ -11,6 +11,8 @@ class LegoTextureContainer;
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struct LegoTextureInfo;
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class LegoStorage;
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class LegoAnim;
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class LegoAnimNodeData;
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class LegoTreeNode;
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// VTABLE: LEGO1 0x100dbe38
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// SIZE 0x108
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@@ -27,16 +29,20 @@ public:
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LegoTextureContainer* p_textureContainer,
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LegoStorage* p_storage
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);
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LegoROI* FUN_100a8ce0(const LegoChar* p_name, LegoROI* p_roi);
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LegoResult FUN_100a8da0(LegoTreeNode* p_node, const Matrix4& p_matrix, LegoTime p_time, LegoROI* p_roi);
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LegoResult SetFrame(LegoAnim* p_anim, LegoTime p_time);
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LegoResult FUN_100a9170(LegoFloat, LegoFloat, LegoFloat, LegoFloat);
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LegoResult FUN_100a9210(LegoTextureInfo* p_textureInfo);
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LegoResult SetFrame(LegoAnim* p_anim, LegoTime p_time);
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float IntrinsicImportance() const override; // vtable+0x04
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void UpdateWorldBoundingVolumes() override; // vtable+0x18
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void SetDisplayBB(int p_displayBB);
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static void configureLegoROI(int p_roi);
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static LegoResult FUN_100a8cb0(LegoAnimNodeData* p_data, LegoTime p_time, Matrix4& p_matrix);
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static void FUN_100a81b0(const LegoChar* p_error, const LegoChar* p_name);
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static void configureLegoROI(int p_roi);
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static void FUN_100a9d30(ROIHandler p_func);
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static LegoBool FUN_100a9bf0(const LegoChar* p_param, float& p_red, float& p_green, float& p_blue, float& p_alpha);
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static LegoBool ColorAliasLookup(
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