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Implement/match RegistrationBook::HandlePathStruct (#1084)
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@@ -80,8 +80,8 @@ void LegoEntity::SetWorldTransform(const Vector3& p_location, const Vector3& p_d
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// FUNCTION: LEGO1 0x100107e0
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MxResult LegoEntity::Create(MxDSAction& p_dsAction)
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{
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m_mxEntityId = p_dsAction.GetObjectId();
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m_atom = p_dsAction.GetAtomId();
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m_entityId = p_dsAction.GetObjectId();
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m_atomId = p_dsAction.GetAtomId();
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SetWorld();
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return SUCCESS;
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}
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