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Match TglD3DRMIMAGE::FillRowsOfTexture
(#1300)
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@@ -411,7 +411,7 @@ public:
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Result CreateBuffer(int width, int height, int depth, void* pBuffer, int useBuffer);
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void Destroy();
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void FillRowsOfTexture(int y, int height, char* content);
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Result FillRowsOfTexture(int y, int height, char* content);
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Result InitializePalette(int paletteSize, PaletteEntry* pEntries);
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D3DRMIMAGE m_image;
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