Implement/match LegoPathController::FUN_1004a240 (#941)

This commit is contained in:
Christian Semmler
2024-05-20 11:34:31 -04:00
committed by GitHub
parent 8428cde67f
commit 3342464321
19 changed files with 141 additions and 31 deletions

View File

@@ -34,7 +34,13 @@ public:
MxResult AddActor(LegoPathActor* p_actor);
MxResult RemoveActor(LegoPathActor* p_actor);
void FUN_100575b0(Vector3& p_point1, Vector3& p_point2, LegoPathActor* p_actor);
MxU32 Intersect(float p_scale, Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, LegoEdge*& p_edge);
MxU32 Intersect(
float p_scale,
Vector3& p_point1,
Vector3& p_point2,
Vector3& p_point3,
LegoUnknown100db7f4*& p_edge
);
MxU32 FUN_10057fe0(LegoAnimPresenter* p_presenter);
MxU32 FUN_100586e0(LegoAnimPresenter* p_presenter);