mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-24 17:04:17 +00:00
Clear unknowns in LegoGameState (#1670)
This commit is contained in:
@@ -172,7 +172,7 @@ public:
|
||||
History();
|
||||
void WriteScoreHistory();
|
||||
MxResult Serialize(LegoStorage* p_storage);
|
||||
ScoreItem* FindPlayerInScoreHistory(Username* p_player, MxS16 p_unk0x24, MxS32& p_unk0x2c);
|
||||
ScoreItem* FindPlayerInScoreHistory(Username* p_player, MxS16 p_playerId, MxS32& p_playerScoreHistoryIndex);
|
||||
|
||||
// FUNCTION: BETA10 0x1002c2b0
|
||||
MxS16 GetCount() { return m_count; }
|
||||
@@ -260,7 +260,7 @@ public:
|
||||
MxBool m_isDirty; // 0x420
|
||||
Area m_currentArea; // 0x424
|
||||
Area m_previousArea; // 0x428
|
||||
Area m_unk0x42c; // 0x42c
|
||||
Area m_savedPreviousArea; // 0x42c
|
||||
};
|
||||
|
||||
MxBool ROIColorOverride(const char* p_input, char* p_output, MxU32 p_copyLen);
|
||||
|
||||
Reference in New Issue
Block a user