Clear unknowns in LegoGameState (#1670)

This commit is contained in:
Fabian Neundorf
2025-08-08 21:32:37 +02:00
committed by GitHub
parent 3d6ab8ff9d
commit 33c4d1fdcb
3 changed files with 14 additions and 14 deletions

View File

@@ -172,7 +172,7 @@ public:
History();
void WriteScoreHistory();
MxResult Serialize(LegoStorage* p_storage);
ScoreItem* FindPlayerInScoreHistory(Username* p_player, MxS16 p_unk0x24, MxS32& p_unk0x2c);
ScoreItem* FindPlayerInScoreHistory(Username* p_player, MxS16 p_playerId, MxS32& p_playerScoreHistoryIndex);
// FUNCTION: BETA10 0x1002c2b0
MxS16 GetCount() { return m_count; }
@@ -260,7 +260,7 @@ public:
MxBool m_isDirty; // 0x420
Area m_currentArea; // 0x424
Area m_previousArea; // 0x428
Area m_unk0x42c; // 0x42c
Area m_savedPreviousArea; // 0x42c
};
MxBool ROIColorOverride(const char* p_input, char* p_output, MxU32 p_copyLen);