Implement/match LegoWorld::ActorExists (#1330)

This commit is contained in:
Christian Semmler
2025-01-11 09:55:19 -07:00
committed by GitHub
parent 4d3481d2bd
commit 33d8192d75
3 changed files with 19 additions and 0 deletions

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@@ -101,6 +101,7 @@ public:
Vector3& p_direction
);
void RemoveActor(LegoPathActor* p_actor);
MxBool ActorExists(LegoPathActor* p_actor);
void FUN_1001fda0(LegoAnimPresenter* p_presenter);
void FUN_1001fe90(LegoAnimPresenter* p_presenter);
LegoPathBoundary* FindPathBoundary(const char* p_name);