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Implement/match LegoCarRaceActor::VTable0x6c (#1085)
* Implement/match `LegoCarRaceActor::VTable0x6c` * Rename variable --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -424,6 +424,7 @@ void LegoPathActor::VTable0x70(float p_time)
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// FUNCTION: BETA10 0x100af2f7
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void LegoPathActor::SwitchBoundary(LegoPathBoundary*& p_boundary, LegoUnknown100db7f4*& p_edge, float& p_unk0xe4)
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{
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assert(m_boundary);
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m_boundary->SwitchBoundary(this, p_boundary, p_edge, p_unk0xe4);
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}
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