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Clean up unused annotations to reduce errors (#1177)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -67,8 +67,8 @@ const SkeletonKickPhase LegoRaceCar::g_skeletonKickPhases[] = {
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{&LegoRaceCar::g_skBMap[3], 0.8, 0.9, LEGORACECAR_KICK2},
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};
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// the STRING is already declared at LEGO1 0x101020b8
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// GLOBAL: LEGO1 0x100f0b10
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// STRING: LEGO1 0x100f09cc
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const char* LegoRaceCar::g_strSpeed = "SPEED";
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// GLOBAL: LEGO1 0x100f0b18
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